Results 1 to 4 of 4
  1. #1

    Default State/Maintenance??

    After looking through the units section of this site, I have yet to find a unit that is equivalent to the PSO unit State/Maintenance. Is there really nothing like that, or am I totally missing it?

  2. #2

    Default

    http://www.pso-world.com/items/psu/3...__maintenance/

    and http://www.pso-world.com/items/psu/3...__maintenance/

    Those are the closest equivalents to PSO v2's State/Maintenance.

    However, on PSO Ep 1 and 2 (GC), along with PSO on XBOX and Blue Burst, the State/Maintenance unit was removed, and its function split into several different Cure/ units. Cure/Freeze, Cure/Shock, etc

    Those units' function are matched by the /Resist units in PSU. Freeze/Resist, Shock/Resist, etc

    All of them can be found in the Body Units section of the Item Database for PSO.

  3. #3

    Default

    State/Maintenance made PSO too easy in term of stat resistance & it wasn't hard to get. Let's hope Lumirus / Maintenance & Cati / Maintenance are very scarce. PSU isn't hard enough to make good use of these units.
    Blink & you might miss it! ;3

    Oh, keep sig at 600x180 px & 49KB, yah?

  4. #4

    Default

    Quote Originally Posted by Dhylec View Post
    State/Maintenance made PSO too easy in term of stat resistance & it wasn't hard to get. Let's hope Lumirus / Maintenance & Cati / Maintenance are very scarce. PSU isn't hard enough to make good use of these units.
    I disagree. In v2, the inability of any character to be both Shocked and Paralyzed (shock was droid-only, para was fleshie-only) meant that you only had to worry about one of those, and Freeze. Freeze could be manually broken out of. And as v2 was limited to only Episode 1...there weren't that many status effects around anyway.

    In Ep1 and 2/BB, State/Maintenance would have been far more useful. Ep2 was a status effect hell, and they made it so fleshies could be shocked. Sol Atomizers were a pain to buy, too. Unfortunately, it wasn't available there.

    In PSU, though...I still disagree. Lumirus/Cati have a downside to them (lower DFP or EVP), and most people only carry around three Resist/ units anyway (Sleep, Stun, Freeze).

    Lumirus/Cati will save you two inventory slots and the hassle of switching in those few missions that contain a combination of Sleep, Stun and Freeze. The other statii won't stop you from using an Antimate or a Sol Atomizer.

    Now, if they protected against Megid, I'd wholeheartedly agree with you. But you'd still need a Vijeri/Resist for that.

Similar Threads

  1. What is a State/Maintenance
    By Shinimori in forum PSO: Mag, Quest, Item and Section ID
    Replies: 5
    Last Post: Apr 12, 2003, 10:41 AM
  2. State/Maintenance and Trap/Search
    By SS_Death in forum PSO: Mag, Quest, Item and Section ID
    Replies: 2
    Last Post: Apr 5, 2003, 06:07 PM
  3. GC: State Maintenance?
    By Goza in forum PSO: Mag, Quest, Item and Section ID
    Replies: 5
    Last Post: Jan 20, 2003, 10:08 AM
  4. Despite the state of the computer market.....
    By Folken in forum PSO General
    Replies: 2
    Last Post: Apr 19, 2001, 10:15 AM
  5. Need state maintance!
    By Traiz in forum PSO Trading (Closed)
    Replies: 6
    Last Post: Apr 12, 2001, 07:40 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •