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  1. #1
    Battle Fiend Anon_Fire's Avatar
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    Lightbulb What weapon proficiencies should "Acromaster" have?

    here's mine:


    S-Rank Wand
    S-Rank TCSM
    S-Rank Whip
    S-Rank Card

    LV50 Skills
    LV30 Bullets
    LV50 Support TECHNICS


    *Attack Speed is faster than normal
    *Casting time is reduced

  2. #2

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    S-Rank Dagger
    S-Rank TCSM
    S-Rank Whip
    S-Rank Card

    LV50 Skills
    LV30 Bullets
    LV40 Support TECHNICS


    *Attack Speed is faster than normal
    *Casting time is reduced


    too bad this class will never be released on PSU
    Orius - M.Newman lvl180 MF20 ---- Megalodon V9.0 - M.Cast lvl180 fG20/GM20
    _______ YOmap - M.Beast lvl104 PT20 ---- ダークエンジェル F.Human lvl57 AF11________

    JP PSU
    www.psupedia.info/User:Orius

  3. #3
    Hearty Official Member Chuck_Norris's Avatar
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    Default

    S rank Madoog

    Level 50 support techs

    There.

  4. #4

    Default

    None because it's a broken class and has no place in this game

  5. #5

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    There isn't really a place for a class like Acromaster in PSU. As Touka said, if it even vaguely resembled its PSP version, it would be far too good (I know balancing classes in PSU clearly isn't important- lolol Gunmaster).

    aT has support covered, MF/fT have offensive techs covered. aF/aT/FM have increased melee speed. I really don't see a need for Acromaster anywhere.

    HUnewearl power since 2003. NGS Official Creator (SectionSkyly)

  6. #6

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    daggers, whips, slicers, and sabers to lv50. s-rank RCSMs and EX traps. and the maser class speed boost with increased pp usage.

    That is all
    is better than

  7. #7
    Part-Time Pervert pinkace's Avatar
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    Default

    AcroMaster should be proficient with EVERY one handed weapon in the game including ranged weapons. Meaning, if it takes one slot, it will be S rank-able.

    I am on the fence on tech mags and wands. If you give AM the ability to use techs, then no PA should be above 30. If not, then bullets and skills should go up to 40. This would be a good way of keeping the class fair.

    Also, since it will have fast attacks and quick shooting (and casting possibly) it should have high EVP and accuracy, but very low health.

    That would be my dream class
    SEGA!

    Run Rabbit Run!!!

  8. #8
    Rehabbed SEGAholic
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    Default

    I would go an unusual direction with an Acromaster. For me I would take the support from the AT along with the whip. From the Acrofighter I would take the single-handed striking weapons and the RCSM.

    Level 50 Striking
    Level 00 Bullets
    Level 10 Attack Technics
    Level 40 Support Technics

    All S-rank weapons of the following categories:
    Sabers
    Daggers
    Claws
    Slicers
    Whips
    TCSMs
    RCSMs

  9. #9

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    It will never happen on PSU, but sure, I'll play along:
    TCSM
    RCSM
    Slicer (Can't believe no one has mentioned this yet)
    Whip

    Skills: 50
    Support Technics: 40

    My dream "Acromaster" for PSU.
    Nothing is sacred. Not that it ever was.

  10. #10

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    Quote Originally Posted by Neith View Post
    There isn't really a place for a class like Acromaster in PSU. As Touka said, if it even vaguely resembled its PSP version, it would be far too good (I know balancing classes in PSU clearly isn't important- lolol Gunmaster).

    aT has support covered, MF/fT have offensive techs covered. aF/aT/FM have increased melee speed. I really don't see a need for Acromaster anywhere.
    This.

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