Down time refers to a period in time when the player is not dealing damage.
PA Downtime only occurs when the player is done charging and there is no enemy in range or is in a situation where he cannot release the PA. Hopefully, the reason for this is obvious. PA's having almost no downtime is because Charge Time is considered to be part of the DPS formula, so if a player is charging a PA then he's dealing damage.
Normal Attack and Heavy Attack on the other hand experience a lot of down time. Running towards the enemy means you are not attacking. That is down time. Waiting for enemies to spawn is down time because you aren't dealing damage.
As for bashing,
It is not moot for normal attacks. You need to stay in range the entire time you're spamming normal attacks.
PA's lower the risk of Bashing because the only time the enemy has a chance to bash you is when you unleash the PA. Normal/Heavy Attacks on the other hand increase the chance of getting bashed because you're always in range of the enemy.
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