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  1. #1

    Question Re: Sticky: Cheating and Drop Rates

    Arislan said:
    Since there are often questions about whether certain cheats affect drop rates, here's a little guide as to what affects cheating, and how.

    Things that Affect Drop Rates
    Stacked Items (PSO Plus/XBox)
    Mags above level 200 (PSO Plus/XBox)
    Using a cheat disk (DC V2)

    Offline Cheating
    If you use any of the above cheating methods, Red Boxes will simply stop dropping. Not that you have to be using the versions listed above for this to occur. There is also evidence that drop rates are not set to 0 on XBox, but very very low instead.

    Online Cheating
    Any of the above methods will cause rares to stop dropping, *if* the user of these codes is running those versions and is the leader of the created game. If a stacker/magger is in the game, and you, the leader, are not using such items, rares will still drop.

    Use a Hacked Mag? Stack?
    The bank removes these drop rate penalties. Bank your Mag or stacks, and POWER OFF your system. Turn it back on, and as long as these items stay in the bank, drop rates will not be affected. So, you unlegits out there, 1231 Mags and Stacks can still be used for fast training and mag raising.

    (Sorry I couldn't quote)


    I was wondering if there was any proof? Was this obtained by game data or just doing tests? I have a theory that maybe multi-equipping affects only some rares? I've been hunting ruins with a purplenum while multi-equipping in attempts to find the spread needle, and the only rares I find are the L&K and the Mahu, so is there any chance that some rares get turned off while others don't?

  2. #2

    Default

    Multi equip doesn't affect drop rates, the game can't recogonize multi equip.
    Sega never implemented a method that only affects some rares and rare drops, either they drop or they don't, you are just unlucky.

    You can verify what is said by testing it, especially with easy drops (often related with rare enemies) and then try 1000 times to see if you get the item.

    Regarding ver.2, alot easier, becomes suspicious that something is wrong after 2 or 3 rooms, becomes clear after you destroy a big box, this because the item doesn't apear (yes, big boxes and normal boxes on ver.2 often have rare items such as varistas, club of l., db's sabers,god units, 9 or +9 armors and shields,......)
    Last edited by DC_PLAYER; Jul 13, 2010 at 02:24 PM.

  3. #3

    Default

    Quote Originally Posted by DC_PLAYER View Post
    Multi equip doesn't affect drop rates, the game can't recogonize multi equip.
    Sega never implemented a method that only affects some rares and rare drops, either they drop or they don't, you are just unlucky.

    You can verify what is said by testing it, especially with easy drops (often related with rare enemies) and then try 1000 times to see if you get the item.

    Regarding ver.2, alot easier, becomes suspicious that something is wrong after 2 or 3 rooms, becomes clear after you destroy a big box, this because the item doesn't apear (yes, big boxes and normal boxes on ver.2 often have rare items such as varistas, club of l., db's sabers,god units, 9 or +9 armors and shields,......)
    Do you have a source I could look at? Or is this info just word of mouth?

  4. #4

    Default

    Word of mouth based on own experience and experience from other players.
    Feel free to prove otherwise.

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