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  1. #11
    One that's seen too much Alucard V's Avatar
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    Okay? That was odd. o.0
    Make PSO2 Great Again.

  2. #12
    Skilled Fighter
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    cheap but works well to solo: level 4 incapacitate even to solo JUMP S. no need for tactics
    Last edited by aduran; Nov 8, 2010 at 03:44 PM.

  3. #13

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    Twin handguns + Axes = Lots of dead monsters.
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  4. #14

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    Incapacitate is the antithesis of a topic like this. Or universal solution, depending on how you see things.

    Quote Originally Posted by Alucard V View Post
    So far I enjoy a Whip / Tech MAG combo. Wipe has good range, wide arch only draw is it lacks the bite of a sword or spear. Add Shato with Resta to it you could keep a whole party going.
    Whip+R/T-Mag used to be my main 3+ mob weapon back in the PSU days. It feels so lackluster now with emphasis on chains and somewhat suicidal with monsters hitting so much harder. Double sabers kind of fills the niche that whips used to, but the loss of my old mainstay makes me sad
    PSP2i: Merydia - Lvl 60 F Newman VA/BR | Lithium - Lvl 7x F Cast HU

  5. #15
    One that's seen too much Alucard V's Avatar
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    Quote Originally Posted by aduran View Post
    cheap but works well to solo: level 4 incapacitate even to solo JUMP S. no need for tactics
    Your right it's cheap. But ask yourself how many weapons have level 4 incapacitate?

    Quote Originally Posted by Ryd View Post
    Whip+R/T-Mag used to be my main 3+ mob weapon back in the PSU days. It feels so lackluster now with emphasis on chains and somewhat suicidal with monsters hitting so much harder. Double sabers kind of fills the niche that whips used to, but the loss of my old mainstay makes me sad
    Double Saber you say.....
    Im having a hard time seeing that.
    Make PSO2 Great Again.

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