Whenever more information about PSO2 is released, what do you think the level cap should be when the game goes live?
Whenever more information about PSO2 is released, what do you think the level cap should be when the game goes live?
Nintendo Switch: 5668-1176-9106
I hope they don't follow the footsteps of blue burst and universe and instead give us a decent level cap like lv200, like they did with PSPo2.
Or like with PSO on Dreamcast Version 1 = Lv100 Version 2 = Lv200.
Possibly 100. It would give us plenty to do from launch, yet leave plenty of experience levels left for expansions and updates.
I still want to see how they`re going to approach gameplay in this game. PSO and PSU were games of instances - possibly several teams and/or soloers running the same Mission, but not together in the exact same environment. In my opinion, it`d be interesting to see SEGA take a step into the world of an MMO while still keeping the PSO gameplay. One world where certain instance situations happen, but also where there are server-shared environments where enemies appear.
What do you think?
200 sounds fine to me *Shrug*
If 200 isn't the cap, and there comes to be plenty of room to expand (and utilize the level expansion towards a content expansion to keep things challenging), then 200 sounds good. Otherwise, I'm down with a 50 cap, to see content unlock later on with a level cap increase.
I'm a casual player, so I don't mind having to wait. Chances are when I reach the highest level and end up waiting in anticipation for a level cap increase, I won't have to wait long. My bets are on not even having the highest level before they implement a level cap raise, though. :P
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