Well, I do know that there were several versions of the PSP1 demo around and all were "kosher," so to speak, so maybe it's just some last minute tweaks or something.
I've never figured out how to decompress this kind of thing, can anybody tell me? maybe PM it to me, too.
have dounload it dosent work have brocken data on my psp can you help me
have it works my fould
Last edited by Mike; Jan 11, 2011 at 05:20 AM. Reason: double post
has anyone seen a noticeable difference in spawns when the infinity missions is:
I ENEMY A
II ENEMY B
vs
I ENEMY B
II ENEMY A
i haven't seen one
Last edited by aduran; Jan 11, 2011 at 11:43 AM.
if
I enemy a
|| enemy b
=
I enemy b
|| enemy a
currently possible enemy/area combinations
21 combinations x 3 (bosses) = 63 different missions per area
63 x 6 different stages right now = 378 different missions ignoring possible mission attributes
is that right?
we need a better way to manage infinity missions.
can someone translate the current possible area/enemies (see image)?
Last edited by aduran; Jan 11, 2011 at 11:45 AM.
Here (from top to bottom):
Humanoids (?...dont recognize well the second kanji D: )
Neudaiz
Moutoob
Parum
Machinery
Starteria
SEED
Perso...! Wait...wrong game.
ok i'm still w8ing for my save to be converted but i wanna know how i get the new technics in the demo. i'm only a lvl 20 and i dont know where to get the new techs. do i buy them? or do they come with a title or what?
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