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  1. #1

    Default did they fix the enemies resistance to guns

    in PSP2 there are to many enemies that are seem to resist them. and In PSU I remember jarbas were weak to guns now they resist them

  2. #2
    In Optimus Curtz we trust Broken_L_button's Avatar
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    Default

    The same enemies still resist ranged attacks, from what I've seen anyways; it might be different in the full version. Not that much of a problem, really, just get yourself a set of melee weapons and you'll be fine. Anyways, if everything had no resistance to ranged damage, we'd be back with the problem of rangers being broken; they'd have the ability to deal a good amount of damage, all the while avoiding the risks involved with melee combat.

  3. #3
    Yasminkov Fanboy Waki Miko Syamemaru!'s Avatar
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    So thats why you get your Ranger equipped with a Claw or dual Claws. Or if your feeling especially squishy, a dagger/handgun combo is good. CQC anyone? Great for crab battling!

  4. #4
    Trueblade 剣聖 Wayu's Avatar
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    Or just shotgun CSII the heck of out everything. Some of the CSII shots ignore ranged resistance.

    -Wayu




  5. #5

    Default

    Quote Originally Posted by Waki Miko Syamemaru! View Post
    So thats why you get your Ranger equipped with a Claw or dual Claws. Or if your feeling especially squishy, a dagger/handgun combo is good. CQC anyone? Great for crab battling!
    But it...It broke my knife!

    On topic: It does seem the bullet resistances are still intact, but it doesn't effect how amazing rangers are still.
    "Don't trust anything that bleeds for 3 days and lives."

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  6. #6

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    Im A melee ranged hybrid vangaurd and have melee weapons. It just seems weird that jarbas were weak to guns and now there resistant to them

  7. #7
    Trueblade 剣聖 Wayu's Avatar
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    It's probably to balance out how OP some Charge Shots are now (shotgun).

    -Wayu




  8. #8

    Default

    Quote Originally Posted by Wayu View Post
    It's probably to balance out how OP some Charge Shots are now (shotgun).

    -Wayu
    But that means nothing since most CSII ignore ranged resistance lol

    It's just plain OP.
    Heeding the call of the Hunter in PSP2? Use this: Beginner's Guide to Hunter Domination

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  9. #9
    Trueblade 剣聖 Wayu's Avatar
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    O.o

    Okay, then lol.

    A FAILED attempt.

    -Wayu




  10. #10

    Default

    So I believe the overall answer is; Yes, they 'fixed' enemies resistance to guns by making guns ignore that resistance via CSII.
    Heeding the call of the Hunter in PSP2? Use this: Beginner's Guide to Hunter Domination

    "You either die the hero, or live long enough to see yourself become the villain."

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