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  1. #1

    Default So many Bullets, so little bag space

    I'm in a bit of a pickle for choosing PAs for my lowbie Newman gunner. He is both a Guntecher and Fortegunner (I may potentially go Gunmaster on him too,) meaning he would probably need more than 36 PAs. However, because I don't have premium (nor am I in any position to get it,) his space for PAs is limited. Which PAs should I go with for a gunner with two classes and little bag space to spare? ...Or would it be better to stick with one class?

    What I have so far: (Putting me at 36/36)

    -All elements for Rifles, Shotguns, Laser Cannons, Longbows, and Crossbows
    -Boma Duranga for Grenades
    -Resta
    -Samegid and Sabarta
    -Rabarta
    Last edited by Mega Ultra Chicken; May 19, 2012 at 01:16 PM.

  2. #2

    Default

    Rifle PAs and Shotgun PAs for sure. All six elements.
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  3. #3

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    Problem is, the recommended palettes for GT and FG seem to share almost zero common PAs. Bows>Rifles in GT and (supposedly) Corssbows replace Shotguns in GT. Only Laser PAs are recommended for both.
    Last edited by Mega Ultra Chicken; May 19, 2012 at 06:47 AM.

  4. #4
    Best hide your food when I'm around! Mystic_Nessly's Avatar
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    Default

    Quote Originally Posted by Mega Ultra Chicken View Post
    I'm in a bit of a pickle for choosing PAs for my lowbie Newman gunner. He is both a Guntecher and Fortegunner (I may potentially go Gunmaster on him too,) meaning he would probably need more than 36 PAs. However, because I don't have premium (nor am I in any position to get it,) his space for PAs is limited. Which PAs should I go with for a gunner with two classes and little bag space to spare? ...Or would it be better to stick with one class?

    What I have so far: (Putting me at 36/36)

    -All elements for Rifles, Shotguns, Laser Cannons, Longbows, and Crossbows
    -Boma Duranga for Grenades
    -Resta
    -Samegid and Sabarta
    -Rabarta
    I'm not sure exactly what playstyles you have, but here are my suggestions if you want a lot of flexibility while still keeping important bullets in your arsenal.

    CROSSBOW(2):
    You could probably do just fine using only Fire/Dark for crossbow (I would say the same for rifles, but I know many would disagree. They may not deal the greatest damage on all foes, but they have burn/infect which are excellent and attach on most enemies easily. Over time, you'll do equal or more damage with the burn/infect afflictions as using bullets opposite of the enemy.)

    I would also use cards (all 6 elements, but that's just my preference.)

    RIFLE(2):
    Same as crossbow. Choose fire/dark.

    SHOTGUNS(6)
    Definitely keep all 6 elements, especially if you plan on using Fortegunner/Gunmaster as well.

    GRENADE(1):
    I personally have all elements, but if you're tight on space, using Duranga exclusively is a good choice.

    LASER CANNONS(6):
    All elements

    BOW(6):
    Not sure how often you plan on using Guntecher, but I would use remaining spots for all bow elements.

    That's a total of 21 spots for bullets alone, giving you plenty of flexibility in choosing melee/spell PAs you may want.

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