i got a good gut feeling that this is 50/50 true. i doubt you'll have to hit a mob in the same place twice for it to work in terms of weak bullet. because think about it. then you'd have to shoot the same spot twice. just doesn't seem right.
for jellen shot and panic shot, MAYYBE.
i'm more leaning towards leveling it up just gives you more elbow room and allows for missed shots/more enemies to be shot by them.
in a sense however, you're right. i do believe things like panic shot and bind bullet have relatively low efficiency at level 1, so you'd level it up to get more rounds and chances to inflict the status on those mobs.
and yeah i meant that it costs meseta to use stun grenades, but iirc it doesn't cost any PP to chuck a stun grenade.
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