Naberius is going to have at least two explorable biomes, but from what I've seen in those 5-seconds trailers, second planet and Lilipa are entirely lava/desert.
NekoMir (Level 30 Ramarl ) [PSO2/Ship 2/Block-21]
Lilipa's design kind of reminds me of the Ogir-Yensa Sandsea from FFXII.
A holy temple or something would add a neat touch.
A holy temple would require an ancient civilisation, doubtful.
A subterranean desert would be really cool (inb4EpIV).
episode 4 was garbage
they weren't sure whether they were designing levels for PSO or PSU anymore
pso two:
blue moon/caseal/ship 2
PSOBB was rather bad, but EpIV was fantastic. Finally enemies with new AI (so much it changed the gameplay altogether), and the Subterranean Desert was just too cool - in every way.
It'd fit Lilipa perfectly, too. Especially since Lilipa right now really feels like EpIV Crater.
psobb was bad because episode 4 was in it. it's literally gc/xbox with episode 4 and a few new crappy items that didn't change anything. so i don't know what you're getting at by saying psobb is bad but ep4 was good, it's really contradictory.
pso two:
blue moon/caseal/ship 2
I wouldn't want Lilipa to become a Crater from PSO, though. With all that technology, I'd want it to be the new Gal Da Val. Except instead of jungle area you get sand area, instead of mountains you get mountains of sand, and instead of seaside you get sandside. More abandoned machinery and sand!
Also, I think that those radar towers from the background could serve as a replacement for Control Tower.
My god, it's genius.
NekoMir (Level 30 Ramarl ) [PSO2/Ship 2/Block-21]
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