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  1. #1

    Default Those Emergency Codes @_@

    Do they have enough of them, for one area? Haha...

    I had FINALLY gotten open caves unlocked (after continuous dc's, parties not getting s-rank and under the time limit, etc...) and beat the first try of open caves, right? So I started the client order to open up desert and in cave 1, the party encountered 2 E.C. Duels (bosses), E.C. Collect, E.C. Extermination and a E.C. Attack. And, like I said...that was only Cave 1. Oh, and after beating the second boss, right before we went to cave 2, I randomly DC'd. Lol. So, needless to say, we didn't make the time (21 minutes in cave 1 alone.)

    Anyone else had this happen to them?

  2. #2

    Default

    I actually wished that would happen to me and my buddies
    We get like no codes and speed runs are boring and always succeed

  3. #3

    Default

    You mean 'have a crazy awesome party'? Yeah, that's happened to me before.

  4. #4

    Default

    Seems like if you enter a multi-party area that has had Codes bug out, you never get anymore (after 3 bug out). Hope they fix this serious bug, it's really annoying.

    Notice it happen the most in the Desert.
    Phantasy Star Online Veteran

  5. #5

    Default

    It only sucks because SEGA decided speedrunning was necessary for area progression. If it wasn't for that, would have been a blast.

  6. #6

    Default

    I'm not disagreeing that it wasn't a crazy awesome party, lol. I was just hoping that I could've gotten Desert unlocked before OBT ended. It won't take much to do it, just rather not have had to do it on the 4th, haha.

    But, yes, otherwise it was a crazy, fun, exciting party. Even the JP players each said "WOW" with the 2nd boss, at the end of cave 1. Fantabulous!

  7. #7

    Default

    Just happened in the desert 5 bosses vs 12-16 players.
    PSO2
    テレサ Lv65-Hunter Lv49-Fighter Lv60-Ranger Lv40-Braver
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  8. #8

    Default

    The codes were implemented to change up repetitive runs to increase replay value. They are great mini-objectives to get you excited in the middle of a mission. However, Code Collect and Avoid can be upsetting sometimes.
    Freezies proudly sporting his Fomar hat.

  9. #9

    Default

    Quote Originally Posted by PSO Addict View Post
    The codes were implemented to change up repetitive runs to increase replay value. They are great mini-objectives to get you excited in the middle of a mission. However, Code Collect and Avoid can be upsetting sometimes.
    ^ This. lol

  10. #10

    Default

    Quote Originally Posted by PSO Addict View Post
    However, Code Collect, Avoid AND RESCUE can be upsetting sometimes.
    Yeah, tell me about it. Added rescue, due to the fact I had a few parties abandon me, while I tried to figure out how to free myself...meanwhile, they went ahead and cleared the mission <_<


    I like the fact that you have those to compliment when it gets a little repetitive...but they could try and tone it down, just a wee bit, if you're trying to do a timed mission, like I was, or just not put 5 bosses in a single mission, like what happened with Crimson. 2-3, maybe...5? That's a tiny bit insane. Still probably fun though, if you're not getting ohko'ed.
    Last edited by Firehouse1983; Jul 2, 2012 at 09:37 PM.

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