I admit I come to that number through inference. On ship 2, for example, we fill up at most 4 and a half blocks during our peak hours. Considering Japanese players managed to fill up all of them during OB, and that there are even MORE JP players now than there were then, and that Ship 2 has the largest concentration of English-speaking players out of all of them (there are some ships that don't have any EN players at all), I feel confident in saying that we are a very, very small portion of their player base at the moment.
Saying that we are 10% of the player base seems like a seriously gross overestimation.
The game has only officially been out for two days and people are already hacking?
ラブ、アンド、ピース。
-everything i type is completely serious and you should be offended no matter the content jaja-
translated pre-OB skill trees link
Ma name's Satoshi Sakai and I sell My room and My room accessories! Uh huh huh!
I recall a video of Broomop hacking as early as the 2nd Alpha test. The moment he got on PSO2 he began hacking it.
Hopefully, Sega can fix the problem adequately...I'm not getting myself too worked up about any possible IP Ban. Just hope everything gets fixed.
Steam: gutsyunicycle (Nickname: Jungo)
PSO2: Ship 2
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