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  1. #21
    Love is all ar♥und ♪~ Arika's Avatar
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    Updated Guide : Partner A.I. build.

    last time I made this guide based of information from wiki, however, this time, Degeki official guide book has better detail on it.

    Partner Spec :
    1. Level, Classes, and equipment will be the same as when you register him.
    2. A.I. don't know how to change weapon pallet and sub pallet, so register it well.
    3. Level of the character will be cap by either the level of owner or summoner.


    here are the list of personality trait set and the effect from it:

    Character type :
    (you can set personality that suit yourself, there will be no effect in performance)

    Characteristic :
    -朝型 = Day type : playing with this A.I. at pp day time, will increase its action rate.
    -夜型 = Night type : playing with this A.I. at pp night time, will increase its action rate.
    -晴れ好き = Like Sunny : playing with this A.I. on normal weather in the mission will increase its action rate.
    -曇り好き = Like cloudy : playing with this A.I. on any weather that isn't normal in the mission will increase its action rate.
    -大型狙い = Big aim : When fighting against big enemy or boss, this A.I. will have more action rate.
    -小型狙い = Small aim : When fighting against big enemy or boss, this A.I. will have more action rate.
    逆境好き = Love adversity = Increase action rate when HP is red
    スロースターター = Slow starter = Increase action rate when certain amount of enemy have been killed.
    さびしがり屋 = lonely = When more than 2 players are near by, action rate increase.
    ダーカー狙い = Darker aim = When fighting against darker, this A.I. will have more action rate.
    原生狙い = Native aim = When fighting against native, this A.I. will have more action rate.
    メカ狙い = Mega aim = When fighting against robot, this A.I. will have more action rate.
    龍族狙い = Dragon aim = When fighting against dragon, this A.I. will have more action rate.
    ツンデレ = Tsudere = When you has certain amount of affinity with her, she will have more action rate.

    Specialty :
    起死回生 = revival = when died and revived, A.I. will buff with shifta/deband.
    臨戦態勢 = battle planer = Has chance to buff with shifta, when encounter enemy.
    徹底防御 = guardian = Has chance to buff with deband, when encounter enemy.
    激昂 = enraged = When party member died, A.I. will buff with shifta/deband.
    復活支援 = resurrection = When party member died, has chance to use moon atomaizer one time.
    ヒューマン好き = like human = When party has human, has chance that A.I. will buff with shifta/deband.
    キャスト好き = like cast = When party has cast, has chance that A.I. will buff with shifta/deband.
    ニューマン好き = like newman = When party has newman, has chance that A.I. will buff with shifta/deband.
    オトコ好き = like male = When party has guy, has chance that A.I. will buff with shifta/deband.
    オンナ好き = like female = When party has girl, has chance that A.I. will buff with shifta/deband.
    コンディションマスター = coordination master = When attack enemy, has chance to randomly inflict enemy with status effect.

    "ARIKAー戦隊, 参上!!" (click it!)
    Arika     @US server | Arika-chan @JP server


  2. #22

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    Wow, those are very different effects from what was proposed before. Thanks for the info update.

  3. #23
    Kagajibaris are Dezorians Omega-z's Avatar
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    Arika - you should add the Character type's too since it does effect the Character's placement and mood on the battlefield.

  4. #24
    Love is all ar♥und ♪~ Arika's Avatar
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    both wiki (since the previous update list before they changed according to this new change) and the guide book (that got data from sega) says Character type has no effect on A.I. performance, so I ll believe it.

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  5. #25

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    Quote Originally Posted by Arika View Post
    ツンデレ = Tsudere = When you has certain amount of affinity with her, she will have more action rate.
    What is this "affinity" ?

  6. #26
    Love is all ar♥und ♪~ Arika's Avatar
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    There wasn't any explain on affinity either, but generally I think the more you use her = the more affinity?


    Anyway, lastest patch on 11/7 seem to have secret update to partner A.I. too, as many has been reported that they could use weapon pallet that isn't on the main pallet now.

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  7. #27
    Queen of Rappies Crystal_Shard's Avatar
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    Arika, doesn't the first trait determine how activly your character will move? I seem to remember reading somewhere that the guide messed up by saying it has no effect at all. For example, something like the Sickly trait will cause your NPC to stay in the back and providing support, while something like Leadership will make them run into the thick of battle.


  8. #28
    Love is all ar♥und ♪~ Arika's Avatar
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    Quote Originally Posted by Crystal_Shard View Post
    Arika, doesn't the first trait determine how activly your character will move? I seem to remember reading somewhere that the guide messed up by saying it has no effect at all. For example, something like the Sickly trait will cause your NPC to stay in the back and providing support, while something like Leadership will make them run into the thick of battle.
    That was a guessing base on players, just like how I posted it at first using the guessing information before, and now I edited all to make it resemble official. At first, they also guess something like, Tsudere = heal more, and Rivial = use star amtonizer more often. Which is different than the guide. I' ll follow the guide on this one, since they didn't test it but just follow sega.

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  9. #29
    Futuristic Space Loli Acel's Avatar
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    Actually the Dengeki PS2 PSO2 guide isnt THAT official imo. The guide has A LOT of missing information like eg. stats of the new weapons/units etc and especially the part about Friend Partner AI (yes I have the book too, so many pages yet such a small section on the topic!).

    The character trait DOES make a WHOLE lot of difference to your AI behaviour. I have tested hundreds of hours on it and can swear by my findings. Or look at it this way, why would SEGA give you a first option that ABSOLUTELY DOES NOTHING? Have you seen HOW they listed it for each character trait? "Does not do anything" followed by "refer above" all the way down the list?!? Dont you think its more possible that they mentioned it this way because of the limited information they have obtained from SEGA and thus Dengeki PS2 magazine could not come out with the full information on time (for sale in time with the game update release date) and just simply make do with what they have?


    To be fair, let's just test something:


    First, we will pick a class weapon that is the "worst" in the game (because we dont want the AI to kill everything before we can observe anything do we?) and lets pick the Sword.

    The Sword Hunter Friend partner AI is one of the "worst AI" in the game because IMO the weapon's normal attack are just too slow and other than Sonic Arrow(range) and Stun Concide(stun), everything else is easily interruptable. Worst of all, the AI will not dash or dash attack.

    *Edited* For the PA, choose the non chargeable ones or your AI will be sitting duck! (no Rising Edge, Nova Strike etc)


    Secondly, we pick the characteristics and specialty:

    For the characteristics, we shall pick Slow Starter for testing sake because again we dont want the AI to go "all crazy" rightaway (although we can still prolly prove what I wanna show you).

    For the specialty, we shall pick Revival or aka (100% come back to life only for the first time you die FYI) because we dont want to stay there and wait forever for the AI to come back alive when it dies.


    Thirdly, we pick the location and difficulty.

    For the evaluation purpose, I suggest Free Forest Exploration on Hard mode(the mobs do too little dmg on Normal and too much on VHard) the most ideal.


    Now for the test itself:

    Test A:
    Other than the 2 fixed AI settings, pick 1 or 2 character traits that will easily/usually allow you to survive AT LEAST 3 U-dans (ウーダン) at once THE LONGEST and (maybe) killing them all WITHOUT DYING ONCE.

    Here are some traits I have classified into similar groups(which I shall not name) for you to pick/observe.

    命知らず
    リーダーシップ
    勇者気質
    先輩肌


    病弱
    引っ込み思案
    天真爛漫
    ドジっこ


    目立ちたがり
    理知的
    天然


    OBSERVE how the character APPROACHES the enemy before and after getting hit and before hitting and after hitting the enemy.



    Test B:
    With the same weapon and settings, pick 1-2 traits that will kill TWO Agnis (アギニス) before you fall asleep. :P

    (no hint this time)



    To be cont'd... (when there are actual feedbacks)

    Ps: If you have not personally try / test for yourself, how do you know if kittens taste like chicken? :P
    Last edited by Acel; Nov 14, 2012 at 03:41 AM.

  10. #30
    Love is all ar♥und ♪~ Arika's Avatar
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    Those degeki players are noob just like those party in Sakai, if you check it then the Degeki team master only level 39 in main class lol.

    Do you think they find all the information themselves though? nope, I m pretty sure that they get information directly from SEGA, there are many information that it is impossible to get without asking sega directly in it. (common drop table of all, and drop table for all mob which was more accurate than wiki until level 40 etc). The NPC trait too, I don't think they find out about it by trying everything themselves, (even wiki had trouble on it) Pretty sure they just ask Sega, and I don't think Sega would lie to them.
    Last edited by Arika; Nov 14, 2012 at 05:33 AM.

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