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  1. #1

    Default Interesting things coming to pso2.

    I was doing some, ehhh... research in pso2 and find this

    The 3 new classes will be called.

    Fighter
    Gunner
    Techer

    2 new weapons are
    Wand
    Twin mechguns

    Also new techs,
    Thunder
    Zondial
    Wind
    Zan
    Gizan
    Razan
    Sazan
    Sezan

    New area pics:






    Also an enemy list:
    SoldierAnt
    SoldierAntElite
    QueenAnt
    Snail
    Spider
    SoldierAnt2
    SoldierAnt3
    SoldierAnt4
    SoldierAnt5
    SoldierAnt6
    AntEgg
    NativeBeast
    NativeBeastThrower
    FishShield
    FishShieldReverse
    FloatageFishA
    FloatageFishB
    FloatageFishTeam
    HologramRobot
    ZombieRobot
    ZombieRobotUpper
    ZombieRobotLower
    ZombieRobotCore
    ZombieRobotB
    ZombieRobotTeam
    PterosaurA
    WolfA
    WolfB
    WolfTeam
    WolfSnowA
    WolfSnowB
    WolfSnowTeam
    ArmadilloA
    BigBeastA
    YetiA
    YetiB
    YetiTeam
    RagRappyA
    RagRappyB
    Rappy
    Mammoth
    DragonRaptor
    DragonRizardmanA
    DragonRizardmanB
    DragonRizardmanC
    DragonRizardmanTeam
    DragonRizardmanUniq
    DragonWolfA
    DragonWolfB
    DragonBeast
    DragonWorm
    Doodlebug
    DoodlebugNeedle
    DoodlebugTeam
    Locust
    MimicA
    MimicB
    MimicC
    AntReaper
    FishBigBeastA
    FishBigBeastB
    TransformMechaA
    BossMechaA
    BossMechaMine
    BossUrban
    DragonMagma
    DragonMagmaUniq
    DragonCrystal
    DragonCrystalUniq
    PantherA
    PantherB
    PantherSnowA
    PantherSnowB
    PantherTeam
    PantherSnowTeam
    Canadin
    GormaA
    GormaB
    GormaC
    DpHuman
    Totoro
    Crab
    DragonWyvern
    Char01_Maskman
    CannonRobot
    I'm not going to link where I found this information, because of little reasons that aren't important. But I didn't do these findings.

    Also, I don't know when any of this comes out.
    Last edited by Lostbob117; Jul 14, 2012 at 01:01 PM.

  2. #2

    Default

    New classes were certain, I wouldn't be impressed if SEGA made everyone get to lv100 to change to an advance class, to get to lv100 on that and change to a master class and so on forever, it's a hell of a way to make everyone grind their souls into the game and still be happy about it.

    But new weapons... well that's good news.

  3. #3

    Default

    The only thing that that I'm questioning are the new class names. Seems awful generic.

  4. #4

    Default

    Quote Originally Posted by Ashdown View Post
    New classes were certain, I wouldn't be impressed if SEGA made everyone get to lv100 to change to an advance class, to get to lv100 on that and change to a master class and so on forever, it's a hell of a way to make everyone grind their souls into the game and still be happy about it.

    But new weapons... well that's good news.
    It seems that they're adding the new weapons to even out the number of weapons each class has to be all the same.

  5. #5

    Default

    Quote Originally Posted by BIG OLAF View Post
    The only thing that that I'm questioning are the new class names. Seems awful generic.
    And how are they not just Hunter, Ranger, and Force?

  6. #6
    Red Box Addict r00tabaga's Avatar
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    Default

    We knew what the 3 classes were gonna be thru data mining. The other weapons were knuckles, shotgun and double saber, right?

  7. #7
    Skilled Fighter
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    Default

    Quote Originally Posted by Lostbob117 View Post
    It seems that they're adding the new weapons to even out the number of weapons each class has to be all the same.
    There are still some uncertainties in my opinion.

    Most people are discussing how twin blades/daggers and knuckles are confirmed to be making an appearance as well, in which case hunters would still be looking at the most weapon options.

    However, the real concern is that would make for the skill tree to need modifications as well. With new weapons come new gear skills. Where they're going to be placed and how they're going to be handled is beyond me.

    Also, mechguns could introduce new bullets for rangers.

    There's also the possibility that twin blades/daggers and knuckles are going to be the 2 weapons that the "fighter" class will be using, in which case gunblade will be their 3rd weapon (just like ranger and force) and the hunter skill tree won't need any modification.

    A whole lot of things look good on the surface, but I'm personally bracing for impact for when twin mechguns are gunner only, and twin blades & knuckles are for fighters only.
    Last edited by Vylera; Jul 14, 2012 at 11:29 AM.

  8. #8

    Default

    So they are just upgraded Hunter Ranger Force classes?

  9. #9

    Default

    TWIN MECHGUNS UP IN THIS BITCH!

    Shame about the class names.. I'm guessing it's just going to be like Universe and you can access them once you get the basic class level to a certain amount but this time you also need to clear an awfully tedious client order.

  10. #10

    Default

    Quote Originally Posted by DemonMike View Post
    TWIN MECHGUNS UP IN THIS BITCH!

    Shame about the class names.. I'm guessing it's just going to be like Universe and you can access them once you get the basic class level to a certain amount but this time you also need to clear an awfully tedious client order.
    I'll bet it's something like "Collect 500x _______ drop as Hunter/Ranger/Force (depending on which 'new' class you want to go)." No big deal.

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