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  1. #11
    Love is all ar♥und ♪~ Arika's Avatar
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    ^
    ^
    I don't think they are looking for that kind of suggestion. at least not yet. From the total of the sakai post. I think he mention more about opinion of balance adjustment only.

    But anyway we will have to see when they release the survey to know it for sure what kind of idea they want.
    although it is better to just put a few prioritize idea for the chance of them to easy implement rather than many ideas together and they can't follow all.
    Last edited by Arika; Aug 26, 2012 at 12:01 PM.

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  2. #12
    ポケモントレーナー Sephirah's Avatar
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    Quote Originally Posted by Arika View Post
    ^
    ^
    I don't think they are looking for that kind of suggestion. at least not yet. From the total of the sakai post. I think he mention more about opinion of balance adjustment.

    But anyway we will have to see when they release the survey to know it for sure what kind of idea they want.
    although it is better to just put a few prioritize idea for the chance of them to easy implement rather than many ideas together and they can't follow all.
    Speaking as someone who works in the game industry, there is no such thing as too much feedback. You also have to understand we can make the feedback we submit as simple as possible, they are still going to be getting thousands of different feedback reports from their players. While the big issues that get reported by numerous players are the first ones to get addressed, that doesn't mean that everything else is completely ignored. So you shouldn't let submitting a lot of feedback scare you into thinking you're diluting your own suggestion.
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  3. #13
    Love is all ar♥und ♪~ Arika's Avatar
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    It is just hard for them to prioritize it that way when you submit all together. I used to work for student council, and it was crazy sometimes when I saw some students wish for 100 different thing that isn't possible to implement. They don't think about the chance of those stuff to really get implement or not at all. College only has limited fun, it is not easy to grant everything. So I think SEGA would want to focus on more important adjust too. mini-game could be done later.

    Not to mention that you gonna burden people to translate a lot too.

    Btw, I m curious of what field do you work in game industry?
    Last edited by Arika; Aug 26, 2012 at 11:45 AM.

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  4. #14
    ポケモントレーナー Sephirah's Avatar
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    Quote Originally Posted by Arika View Post
    It is just hard for them to prioritize it that way when you submit all together. Not to mention that you gonna burden people to translate a lot too.

    Btw, I m curious of what field do you work in game industry?
    To prevent hijacking/derailing this thread, how about you message me. :P

    Anyway, carry on with your suggestions people!
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  5. #15
    The James Franco of PSO2 NoiseHERO's Avatar
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    Hmm I think they could expand on ranger more... Even though we don't know how much diversity mechgun will have at then end of the day they could have WAY more than just 3 weapons...

    Also they should do more for traps. Traps are always whatever outside of PSU's protranser.

    AYY. All you nillas days is numbered.

  6. #16

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    I think Ranger needs just mechguns and shotguns, then a whole slew of PA's - some even shared between guns. Homing emission and diffuse shell on a shotgun, something like that. That would be in addition to the standard 6 for each weapon, it wouldn't result in fewer choices.

    The way it is now, Force will have variety in techs, Hunter in weapons, Ranger in ???. Skilltree-based abilities count, I guess? Maybe if they condense the tree...

  7. #17
    [゚д゚] < ナカソネティーチャー Mike's Avatar
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    Read that wrong, nevermind.
    Last edited by Mike; Aug 27, 2012 at 02:21 AM.

  8. #18

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    I like to keep my minimap zoomed so they need to implement an option to STOP THE MINIMAP FROM ZOOMING OUT EVERY FUCKING CODE!
    PSO2 - Sen, Xecty

  9. #19
    +^_^+ Chik'Tikka's Avatar
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    Quote Originally Posted by Mike View Post
    Ranger will have a weapon with a gear that, according to Shogai (who I can't provide a link to at the moment), gets more powerful the more you avoid being hit so they still are the ranged damage dealer.
    sounds like a good excuse to max out dive roll advance+^_^+

    Also, i wouldn't mind pistols, particularly a top-break revolver oh, and miniguns that throw millions of bullets for like 5 dmg+^_^+

  10. #20

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    ^Pistols. Yes please.
    Also. LK38 would be welcome.

    On topicish? Meh. I'd just like to see the Hunter type classes not getting the most weapons...again and again. PSO2 - Hunter - Because everyone gets Gunslash, Hunter has four weapon types. Ranger has three. Force has three. You could say RA and FO have four because Gunslash Melee and Gunslash Ranged, but...HU can do that too. So if you go there, that means Hu has FIVE. Don't get me wrong, I don't have anything AGAINST the up close and personal fighters, it was just never my favorite style, and I'm a little tired of HU having variety in one way or another, and sure FO gets all those techs...But how many are you ACTUALLY going to use in one quest? Caves, everything is weak to ice except the dagans, but Grants is so damned powerful anyway why bother. Forest, most everything is weak to fire, Rafoie spam everything dies. Desert...I've just started desert on my ranger, but I see lots of lightning weakness. Mechs don't like the high voltage. I brought a few FO npcs on a run and didn't have to worry about a thing - I barely got touched. Zap zap burn freeze zap freeze heal dodge grants. I could have let them do everything, mob-wise. I can't speak for tundra mines or floating, though.

    I think that should be balanced, seeing as FOs, as npcs, just dominate. They die at bosses, but still...I don't believe FOs need another Diga. It was neat, for a while, chucking rocks at people, seeing numbers a few times, and then dead monsters, but it got boring...and at the moment the right combo of NPC invitations and my party is just one huge, neverending Gidiga. Launchers get...so broken. I can understand, it's a truckin GRENADE. They HURT. But when you're lv10 and you hit 1000 to a rock bears face because you combo'd weak bullet from your 1* assault rifle and whipped out your 1* launcher and shot that PA (Divine Grenade?) at his face....It's BROKEN.
    I wish it could be remembered it's a game, not a powerhouse race...Wishful thinkin' though. All it is on my end.

    EDIT: Also, if you go by chronological order, White Beast is PSU's TTF. ;p
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