TBA could be wider AOE (do want...but even I fear how OP zondeel would get), it could be some kind of amplification to what you cast, who knows. (edit: best possible effect is players buffed during TB can leave the AOE and get the full duration buff)
Fury Stance Combo I'm expecting to combo with probably fury cry. Maybe a bonus to atk, or a near complete removal of the sdef penalty. Combos tend to suggest two things working at once. While I'd really love some bonuses for inter-class stuff, I think hunter is the LAST class that needs a skill it can't even use on its own.
And PP Slayer... I really have no freaking idea. My first thought was some kind of bonus to PP usage or recovery, but that's not right. As said it doesn't mention halfline or deadline, which would be the buzzwords for 50% and 25%. So it's more likely to be related to the slayer part, giving some bonus atk for something to do with PP. I really do not want +100 ATK scaled with how little PP I have, or something equally stupid. But who knows, maybe it'll grab a bunch of PP when you kill something. This is terrible design because melee's PP issues are with sustained combat, typically in boss fights which you know only die once in the entire fight and then you don't need PP anymore but hey. In light of that flaw, maybe you recover PP for damage dealt with melee PA's. Now THAT sounds nice.
I really, really, really want there to be a JA PP Cost skill. -20% or -10 PP for all JA'd melee PA's. Make it happen pls Sega. I'd prefer it go to hunter but I won't be picky if it goes to fighter.
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