Double Sabers have a large range and the gear increases damage a lot, so it's normal to think that they do a lot of damage. Knuckles have a much lower range, but they hit hard enough to keep up. Plus, knuckle gear makes them faster, which is a direct increase in dps (also, it seem like the attacks have some more special effects that may increase range with gear).
My main problem with Twin Dagger is that as much as they want me to stay in the air, ennemies don't always go there, for some reason or another. Symphonic Drive can be rather screwy by the way, it either knocks ennemies towards you (perfect to keep on comboing), away from you (perfect for uh, cursing at the ennemy) or no effect at all. Gear increases PA damage (it probably adds some cool visual effects too), how much? I don't know, but if it's anything like WL gear, the increase should be significative.
On the plus side, it's the sole Fighter weapon with proper vertical range.
EDIT : Wise stance gives 130% damage from the back (80% from the front) at level 10. Wise stance up gives +30% damage from the back. If you want to increase only one, Wise stance up seem like the way to go, as you get a total increase of 30%, whereas wise stance starts at 115% (95% from the back) and overall only gets a 15% increase overall (you could even count a decrease with the front damage debuff getting stronger).
Wise stance 5 + up 10 = 85% from the front, 155% from the back.
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