Page 270 of 333 FirstFirst ... 170220260267268269270271272273280320 ... LastLast
Results 2,691 to 2,700 of 3323
  1. #2691
    Garbage-chan Kondibon's Avatar
    Join Date
    Jul 2012
    Location
    In her garbage can.
    Posts
    9,896

    Default

    Quote Originally Posted by hoangsea View Post
    anyone try Gu/Fi with strike convert PAs ?
    I used to do Gu/Fi because I didn't feel like dealing with WB and WHA, but what do you mean "strike convert" PAs? You mean mech gun PAs that do striking damage? Those PAs are almost all utility and/or have a ranged damage portion that's easier to use and stronger anyway.

  2. #2692
    PSO-W leаder AND оwner Sp-24's Avatar
    Join Date
    Nov 2011
    Location
    On this blue planet
    Posts
    2,284

    Default

    /Fi is not a good subclass for anything that doesn't work off striking attack, and even things like Dead Approach use R-Atk despite dealing striking damage. It would have been a good main class for Gunner, but we have no 13☆ machineguns for Fighter, and now there are titles that give a main-class weapon bonus.

    Critical ring won't make enough of a difference to put Hunter sub ahead of Ranger, even assuming that it's way better than the Fighter skill. It makes /Hunter slightly better on average in comparison, but /Ranger ends up even better than before in ideal circumstances. And not only is Critical Strike a main-class Fighter skill, you most likely won't be able to use the ring with Fighter sub.

  3. #2693
    In a 2D Relationship
    Join Date
    Nov 2015
    Location
    Moe Moe Intersection
    Posts
    105

    Default

    I'm thinking of revising my Gunner tree to max out Zero Range Crit for the Ranged Crit ring. I'm also maxing Showtime Star because my previous build only had 3 pts on it.

    I have 1 SP left. Where should I place it?

    -Chain F Bonus
    -Rare Mastery Gu
    -Toughness Time
    -TMG Arts S Charge

    I'm not sure if Chain Bonus is worth the point, since I only do 20~ chain most of the time.
    Quote Originally Posted by Keilyn View Post
    She goes into the boy's room and finds a shrine of herself there. The boy appears and tells her that her entire family is dead, where he chains her up....commits a rather heinous crime. Proceeds to murder her and leave her for dead...and then the game closes with a graphic representation and sounds of her being buried and seeing herself from the heavens being buried.

  4. #2694

    Default

    TMG Arts S Charge is a great utility skill when you need to use AS and HS, so take that.

  5. #2695
    Filler-man!! _(:3」 final_attack's Avatar
    Join Date
    Jun 2012
    Location
    home o_o
    Posts
    2,757

    Default

    Quote Originally Posted by Strobo_Lemon View Post
    I'm thinking of revising my Gunner tree to max out Zero Range Crit for the Ranged Crit ring. I'm also maxing Showtime Star because my previous build only had 3 pts on it.

    I have 1 SP left. Where should I place it?

    -Chain F Bonus
    -Rare Mastery Gu
    -Toughness Time
    -TMG Arts S Charge

    I'm not sure if Chain Bonus is worth the point, since I only do 20~ chain most of the time.
    - Chain F Bonus
    imo, combined with Lv10 CT, useful the most for arranged Magatsu, since you can do 2x Chain once the stomach red core is broken. Or boss-type EQ in general.
    - Rare Mastery
    around 0.75% or 1% increase, I think, depends on your attack power.
    - Toughness Time
    probably useful if used on UQ or the likes, or if you just want to tank the hit.
    - TMS S Charge
    as long as you use HeelStab / AerialShooting a lot, feel free to take it.

    I guess it depends on how you'd like it ._.
    - Ship 2 -
    Ghost - GuHu (Lv100 (current))
    明石篠 - all other classes - currently inactive Alt

  6. #2696

    Default

    Forward S-Roll makes this class really easy to play now. 100% get it if you TMG.
    I stream PSO2! Please check out my channel when you have time~

    twitch.tv/gmcustom

  7. #2697

    Default

    Quote Originally Posted by Dinosaur View Post
    Forward S-Roll makes this class really easy to play now. 100% get it if you TMG.
    do you have any vids that showing how forward roll works ?

  8. #2698
    Filler-man!! _(:3」 final_attack's Avatar
    Join Date
    Jun 2012
    Location
    home o_o
    Posts
    2,757

    Default

    Quote Originally Posted by Dinosaur View Post
    Forward S-Roll makes this class really easy to play now. 100% get it if you TMG.
    I'm still grinding for C-Strike Ranged ;w;

    Will try making Forward SRoll next, after maintenance is over, I think.

    Other than making ForwardSRoll available, what more bonus does it gives?
    - Ship 2 -
    Ghost - GuHu (Lv100 (current))
    明石篠 - all other classes - currently inactive Alt

  9. #2699

    Default

    i got the vid

    https://www.youtube.com/watch?v=FDcgtL4gDGw

    it seems weird when he target stuff under character s' location

  10. #2700

    Default

    I definitely endorse the Forward S-Roll Ring, having gotten mine today. It makes staying in the air and staying engaged with your target a whole lot less of a PITA than before.
    Ship 2:
    Katarin: GUmarl. Lethal precision with a whimsical streak
    "Save the day and look good doing it. That's what this job is all about!"

    Alessandra: FInewearl. A hyperkinetic, photon-fueled mayhem machine.
    "Oho! I actually felt that! You must be pretty strong!."

Similar Threads

  1. Gunner: 2.0 (Possible Gunner Rework Discussion)
    By Etherwolf in forum PSO2 General
    Replies: 1
    Last Post: Aug 15, 2015, 11:54 AM
  2. GU/FO - The Magical Gunner (Discussion)
    By WNxTyr4el in forum PSO2: Gameplay, Guides & Walkthroughs
    Replies: 130
    Last Post: Mar 21, 2015, 08:47 AM
  3. S>little bit of gunner stuff
    By Tooogar in forum PSU Xbox 360 Trading (Closed)
    Replies: 0
    Last Post: Jul 4, 2011, 09:39 PM
  4. T/O>Gunner stuff
    By ESABON in forum PSU Xbox 360 Trading (Closed)
    Replies: 3
    Last Post: May 18, 2009, 12:24 AM
  5. Price Check Gunner stuff
    By motowngonzo in forum PSU Xbox 360 Trading (Closed)
    Replies: 4
    Last Post: Apr 16, 2009, 08:41 PM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •