Techer needs Charge PP Revival to function. PP Restorate and PP Convert and Cetus-Proi and PP Recovery J are all next to useless without Charge PP Revival.
For a Force, or a Te/Fo or a Fo/Te, one second spent charging a technic is one second spent regaining PP. For a Techer without PP Charge Revival, you get no PP regen while charging or casting technics. From the time you start one tech until the moment you JA another tech to start charging that one, you will have gained 0 PP. No matter what passive skills you have, no matter what active skills you have up, no matter what PBs you have in a 12 person chain, no matter what mag trigger action is firing. Zero PP while casting. Period.
A Force with 100 PP can cast Foie 5 times in a row (12 left over), Zan 7 times (9 left over), and Zonde 11 times (11 left over).
A Techer with the same can cast Foie 5 times (0 left over), Zan 5 times (10 left over), and Zonde 4 times (8 left over).
With lv10 PPR, a Fo/Te or Te/Fo can cast:
As many Foies as they want for 30 seconds with PPC lv10 and end with full PP
As many Zans as they want for 30 seconds with PPC lv3 and end with full PP
As many Zondes as they want for 30 seconds with PPC lv1 and end with full PP
With lv10 PPR and lv10 PPC and Cetus-Proi and PP Recovery J, a Techer alone can cast:
Foie 5 times with 0 PP left over
Zan 5 times with 10 PP left over
Zonde 4 times with 8 PP left over
And then the Techer has to wait a few seconds for their PP bar to refill before casting again.
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