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  1. #1

    Default Questions about succeeding in this game.

    Hey guys, I've played pso2jp during cbt, and a little bit of obt/release, but quit that march when they announced pso2 west was coming.

    However I feel that either I'll get news about pso2west by e3, and if I don't, maybe I should finally bite the bullet and start up on jp longer-term. But would like to ask some questions about it first if anybody cares to answer =).

    1: While played I noticed you pick a class, but you can class change (along with resetting that class' level back to 1), level that up, change back to your original, etc, a seemingly unlimited amount of times. Does it MATTER which class you pick first? As far as I could tell you could essentially be level capped for all 3 classes, and I couldn't see any pros/cons to picking one over another first. However I've seen comments like "ranger/hunter > hunter/ranger" or whatever, which sounds to me like it DOES matter what your first class is! I'm confused, help!

    2: If PSO2 west actually DOES come out eventually, does anybody have any insider experience tips for making money (long term investment wise). Like uhh, some resource that is relatively accessible that eventually becomes hard to get after a certain patch/revamp and suddenly becomes valuable.. aka buy a ton when I can then sell later? Something like that? I'm horrible at making money in mmo games because I am too passionate a general gamer to really invest countless hours in just 1 farming stuff over and over... that and I have absolutely no luck when it comes to rare drops =(.

    3: I notice that each race had their own starting stats, but they didn't look TERRIBLY different from one another, so I figure it really doesn't matter. But I hear people talk about race/class combinations at times as though they DO matter. How significant are these stats endgame? I plan on making a numan hunter (yeah I know numan's stat's are the worst for hunter qq), I'm willing to cope with less than ideal stats. But if it's going to be so significant that I'll be like autodeclined in endgame groups or something maybe I'll reconsider.

    That's all I can thank of for now, thanks in advance.

  2. #2

    Default

    The fastest way to gain meseta is to do Normal, Hard and Very Hard mode Time Attack Client Orders everyday. Just doing the Very Hard ones, can net u a good 500,000 meseta every day.

    Only other good place is the crystal u get after killing Falzs body.
    PSO2 - Ship 2
    HU 65 / FI 24 / RA 60 / GU 65 / FO 65 / TE 65 / BR 12

  3. #3
    Curiously attractive for a fish man Zorafim's Avatar
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    May 2006
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    Default

    1) It doesn't matter what class you pick. You can switch classes whenever you want. I do suggest getting them all to 10 and soloing a rock bear, since that pretty much tells you how each class is going to play. What does matter is your skill build. There are generally a few skills which dramatically improve your class which you want to get, and many other skills which are fairly useless. So read up on the build sticky in the guides section to see what your basic build will look like. Also, your mag will make a major difference in being able to equip items. If you don't buy new ones, you may be stuck being good in only one class.
    What people mean by RA/HU > HU/RA is that (in this case) a ranger with a hunter sub class will outperform a hunter with a ranger sub class. There's not much point in reading in to that for now.

    2) For money, just do time attacks with friends or a group. With the client orders you get once every 24 hours, you can get, let me see... 500k + 300k + 150k... roughly one million meseta each day just from those. Doing all these require lv40, and you probably won't be getting good times in normal until lv20. But I highly suggest doing them. The money reward is great, and the missions themselves are fun. Time Attacks and soloing bosses are the two most fun things you can do in this game.

    3) Race stats don't matter. At all. I'm a caseal, and level every class. I was able to equip a high level force weapon roughly the same level I was able to equip a hunter item of the same type. The only difference is how they look, and really, there's not even much difference there between a newman and a human. So go with what you think looks good.

  4. #4

    Default

    How to succeed in PSO2:
    Hit the wrong arms on falz every time and shock early, no one wants loot.
    Sit around in the popular lobbies afking or chatting so no one can get in to join the groups actually trying to do something.
    Rage about anti-social japanese players who don't like the english community and insult them in nearby-chat when they can clearly read english. Then wonder why they don't like you.

  5. #5

    Default

    Quote Originally Posted by Ghalion View Post
    Hey guys, I've played pso2jp during cbt, and a little bit of obt/release, but quit that march when they announced pso2 west was coming.

    However I feel that either I'll get news about pso2west by e3, and if I don't, maybe I should finally bite the bullet and start up on jp longer-term. But would like to ask some questions about it first if anybody cares to answer =).

    1: While played I noticed you pick a class, but you can class change (along with resetting that class' level back to 1), level that up, change back to your original, etc, a seemingly unlimited amount of times. Does it MATTER which class you pick first? As far as I could tell you could essentially be level capped for all 3 classes, and I couldn't see any pros/cons to picking one over another first. However I've seen comments like "ranger/hunter > hunter/ranger" or whatever, which sounds to me like it DOES matter what your first class is! I'm confused, help!

    2: If PSO2 west actually DOES come out eventually, does anybody have any insider experience tips for making money (long term investment wise). Like uhh, some resource that is relatively accessible that eventually becomes hard to get after a certain patch/revamp and suddenly becomes valuable.. aka buy a ton when I can then sell later? Something like that? I'm horrible at making money in mmo games because I am too passionate a general gamer to really invest countless hours in just 1 farming stuff over and over... that and I have absolutely no luck when it comes to rare drops =(.

    3: I notice that each race had their own starting stats, but they didn't look TERRIBLY different from one another, so I figure it really doesn't matter. But I hear people talk about race/class combinations at times as though they DO matter. How significant are these stats endgame? I plan on making a numan hunter (yeah I know numan's stat's are the worst for hunter qq), I'm willing to cope with less than ideal stats. But if it's going to be so significant that I'll be like autodeclined in endgame groups or something maybe I'll reconsider.

    That's all I can thank of for now, thanks in advance.

    My build thread explains a lot of this but let me try to give you the abridged version.

    1) Starting class doesn't matter. what you're seeing is a discussion of main and sub classes which is different. at lvl 20 you can essentially play two classes at once, but only the main class gets its full benefits, the subclass only donates a portion of what it has. You can change both main and sub class at any time though. The big difference between what you start as and where you end up is how you may have raised your mag if you thought you wanted to be a Hu/Fi and decided you'd rather be a Ra/Hu but raised your mag for melee when you should have raised it for ranged combat.

    2) Money is hard to come by. there's lots of stuff you can do, but the real money comes more from luck than talent. Needless to say the best money comes from having a player shop, so you'll want to have one.

    3) The only race that really gets the shaft is cast as they have horrible teching stats. Everyone else the stats themselves will hardly affect damage. What race will change though is whether or not you can equip the top end gear as it comes out. Lets say the best sword needs 800 S Atk and the best armor for melee needs 600 S def. Lets say that as a newman the only way you can get those stats is by putting points into your skill tree which takes away from your damage mods. Maybe as a newman even at lvl 60 in both of your classes you still only get up to 780 S atk but the casts all have 810.

    Will 30 S Atk really make a difference in damage when all said and done the newman's S Atk is 2070 and the cast's is 2100? No, that's not even a 2% difference in damage. But that sword that needs 800 S atk may boost the cast's total S atk to 2400 while the newman is still sitting on 2070. That will make a pretty big difference. Same for armor. Getting to 550 S def for your armor is easy enough but breaking 600 as a newman would be hard and if you pursued it would have to take away from damage multipliers or base atk. End result is you get good armor but lower damage while the cast gets both good armor AND good damage.

    The differences are most pronounced with teching classes and casts vs newmans, but it's present for all of them.

    TL;DR: race stats don't effect damage much but the equipment the lower stats can limit you to do.
    PSO2 Info -
    Ship 2 ID - SociableT
    Character - Myria (FoTenewearl 46/26)
    View "The Official Build Thread 2.0" for info on classes, skill trees and character build advice!

  6. #6

    Default

    ^I agree with the player shops but that is mainly late game when u hv stuff that is highly valuable to sell. For anyone who doesnt, TAs and Daily orders are the best option for money.
    PSO2 - Ship 2
    HU 65 / FI 24 / RA 60 / GU 65 / FO 65 / TE 65 / BR 12

  7. #7

    Default

    Quote Originally Posted by Emp View Post
    ^I agree with the player shops but that is mainly late game when u hv stuff that is highly valuable to sell. For anyone who doesnt, TAs and Daily orders are the best option for money.
    To get little things sure, but you're talking about grinding TAs for days or even weeks to get the good stuff or have funds for proper upgrading.
    PSO2 Info -
    Ship 2 ID - SociableT
    Character - Myria (FoTenewearl 46/26)
    View "The Official Build Thread 2.0" for info on classes, skill trees and character build advice!

  8. #8

    Default

    TA is how you save up money for costumes and or cheap upgrades, premium/3 day shop from fun scratch is how you get meseta for good gear and good upgrades.

    Credit to MissMalice for the sig.
    Hunter: 65 Fighter: 65
    Retired Classes: Ranger: 40 Gunner: 40
    Force: 40 Techer: 40
    0 on everything else.

  9. #9

    Default

    how to make money:

    1. have a shop
    2. find the nearest visiphone
    3. go to the my shop section
    4. spam "search by display time"
    5. ???
    6. profit!

    right now I totally have 5 red yukatas, 2 white navs and 2 green yukatas I need to sell. :X

  10. #10

    Default

    Quote Originally Posted by Skyly HUmar View Post
    TA is how you save up money for costumes and or cheap upgrades, premium/3 day shop from fun scratch is how you get meseta for good gear and good upgrades.
    exactly
    PSO2 Info -
    Ship 2 ID - SociableT
    Character - Myria (FoTenewearl 46/26)
    View "The Official Build Thread 2.0" for info on classes, skill trees and character build advice!

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