Discuss. Got to mess with them for a bit before logging, but here's what I feel so far.
Knuckles: Still not far enough with hitlag but it's a huge improvement. Pendulum Roll is now not completely useless for mobbing now and Flash Thousand is reasonably fast. Normals feel much better.
T. Daggers: Can't calculate damage increase yet but Bloody Sarabande is really powerful. Too bad damage buffs can't fix T. Daggers shitty mobbing capabilities or the fact that its aerial combat is still instantly ruined once something floats out of range (unless you seriously think spending PP every time to get back in range is a good idea), but for the situations where it fits the bill (and BS is really quite good and hitting clusters) it's actually a reasonable choice now.
A step in the right direction at least I'll say this far.
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