From my update thread for those who may want an actual thread to discuss this important milestone:
Commence the bear-hugging. <3
-----------------------------------------------------
Source:
http://pso2.jp/players/news/?id=2036
From my update thread for those who may want an actual thread to discuss this important milestone:
Commence the bear-hugging. <3
-----------------------------------------------------
Source:
http://pso2.jp/players/news/?id=2036
It makes you wonder what they could do in the span of 10 years.
Like fix grinding and affixing, christ.
SEGA better implement a load of new content to even keep it alive for that long.
sig by me, PM if you want to request one.
Ship 2/Ship 4:
Sakia HU FI newearl | アモリ RAmarl | Hasumi FO RA caseal | ぴょましFOnewearl | 白井 BR HU Duman | リーヨウ RA GU caseal| Rena SU FI| マテオ HU/NK
There better be some graphical updates in this game's future, 'cause it's gonna look REAL long in the tooth when the next-gen consoles hit...
Considering I've played and been active in Phantasy Star games for the past 18 years out of 21 years (going on 22 on 8/25) that I've been living, I would say most definitely. Just like Minecraft, there is always something to do in Phantasy Star Online/2.
(The only Phantasy Star games I never touched were Universe and the Portable series because they just couldn't click with me.)
I wouldn't doubt it.
Extra difficulties, classes/sub-classes, new skills, areas, weapon types, weapons (in general), etc. Match that up with new Episodes of content as well.
Definitely. I don't want this game to be the equivalent of PSO by the time PSOBB came out...
With the way Sega handles their updates, the client's gonna be like 200GB by the 9th year.
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