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  1. #161
    天元突破グレンラガン NightSun's Avatar
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    Quote Originally Posted by Ezodagrom View Post
    I'm not so sure, seems like Super Hard will have more changes than previous difficulty modes, this was posted by Agrajag back in May:
    Wait a second here Super Hard is actually real?

    Was browsing the JP wiki and they had "SH" listed. I thought it was just a joke for future modes.
    Has there been any other information?
    PSO2 JP:
    ニア [F|Deuman] - 50Bo/75Hu (50Fi,40Ra,40Gu)
    雪子 [F|Newman] - 70Fo/50Fe

  2. #162

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    Super Very Hard is confirmed to be released in October, has been for at least two or more months.

  3. #163

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    Quote Originally Posted by NightSun View Post
    Wait a second here Super Hard is actually real?

    Was browsing the JP wiki and they had "SH" listed. I thought it was just a joke for future modes.
    Has there been any other information?
    Yeah, super hard is real, it's mentioned in the official roadmap.
    http://pso2.jp/players/news/?charid=roadmap

    Code:EPISODE2大型アップデート第2弾:「超越者たちの戦い」

    システムアップデート
    - クエスト難度スーパーハード追加

    クラス・ウェポンアップデート
    - クラスレベル65解放
    (Episode 2, 2nd large scale update, Super Hard Mode, lvl 65 cap)
    PSO2 EN (Ship 1): Johana
    PSO2 JP (Ship 2): Johana, Ezodagrom, Luppi, Lana, Yukari, Blune, Elysia, Elena
    PSU EN/JP: Johana, Blune, Ezodagrom, Luppi/Johana, Lana

    Youtube: https://www.youtube.com/c/ezodagrom
    Steam: http://steamcommunity.com/id/ezodagrom

  4. #164
    天元突破グレンラガン NightSun's Avatar
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    I have no idea how I missed that,
    Thanks for the info.
    PSO2 JP:
    ニア [F|Deuman] - 50Bo/75Hu (50Fi,40Ra,40Gu)
    雪子 [F|Newman] - 70Fo/50Fe

  5. #165

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    In previous PSO/PSU - the hardest difficulties typically involved very fast moving mobs usually matching the rate a player can sprint; at least that's how I remember it. You really had to work for optimal positioning, and status effects really start helping - Freeze in the past has been very very beneficial for perma-locking really obnoxious mobs; Shock & Confusion weren't bad options either.

  6. #166

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    Quote Originally Posted by NightSun View Post
    I have no idea how I missed that,
    Thanks for the info.
    It was known during the Nico Nico broadcast of Episode 2 where the showcase the early content of Episode 2 and showed the roadmap for the year showing SH mode and level cap increase in Oct. (although I kinda wished it was a +10 lvl cap increase over 5)

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