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  1. #351
    Exelica of the Blue Sky TheszNuts's Avatar
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    Quote Originally Posted by ShinMegamiSensei View Post
    I received a pack of CMLs from a friend, didn't open everything up myself.
    Is actually why I want either the container or the cml itself, to identify the additional parts.

  2. #352

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    I'm going to post if not, all of the NPC files in some hours. All credits to Asqvenkl for the idea and PSUMODS team for the tool.
    It was already done, will add cml files then.

    For Gene lovers, np 306 is her file.

    http://www.dropbox.com/sh/gl7slvb3th...NnZI073fa?dl=0
    Last edited by wahahaha; Mar 26, 2016 at 09:57 PM.
    Spoiler!

  3. #353
    Exelica of the Blue Sky TheszNuts's Avatar
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    Quote Originally Posted by ShinMegamiSensei View Post
    Made this with the tool.
    Left is personally made, right is official. At least I was close enough to convince anyone otherwise
    Spoiler!

  4. #354
    ダーク ファルス 【守護者】
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    What parts does Hernietta need?

  5. #355

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    Quote Originally Posted by TheszNuts View Post
    Left is personally made, right is official. At least I was close enough to convince anyone otherwise
    Spoiler!
    Ah my eyes and lighting weren't playing tricks on me after all!


    Where on psumods is this tool actually linked?

    Shigure ship 2. Credit to agarwood for the picture!

  6. #356

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    Thread name is "PSO2 CML Parser" in the PSO2 Patch section for now.

    Glad people are gettin some use out of it. Seems like it's holding up so far which is a bit of a relief! If you have issues with the tool it'd be better to post about it in the thread there I think.

  7. #357
    Exelica of the Blue Sky TheszNuts's Avatar
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    Quote Originally Posted by Shinamori View Post
    What parts does Hernietta need?
    For the majority of parts its unknown, like she has an unknown accessory that neither the tool or the salon will identify as well as saying unknown for layered wear thats plainly visible on ther face cut-in. Might have to just wing it in terms of her appearance and use the tool for sliders.

  8. #358

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    Quote from the psumod topic:
    "Unfortunately, some NPCs use unique versions of parts that are unobtainable normally (example: Sukunahime has a unique version of her outfit). As such, this method won't help you with those parts. While there are obtainable versions of some NPC's unique parts, there is no guarantee this is the case for all unique parts. As such, to make your clone you may need to make do with something else that's "close enough". You're on your own for that. "

    I notice that on certain GV hairs, NPCs have differing regions where the color starts to change. So the released hair/parts that we get in scratch may not be 100% the same as the internally used stuff that sega uses so it won't show up as recognized I guess. Most important part is the face sliders, imo.

  9. #359
    Exelica of the Blue Sky TheszNuts's Avatar
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    Quote Originally Posted by ShinMegamiSensei View Post
    Quote from the psumod topic:
    "Unfortunately, some NPCs use unique versions of parts that are unobtainable normally (example: Sukunahime has a unique version of her outfit). As such, this method won't help you with those parts. While there are obtainable versions of some NPC's unique parts, there is no guarantee this is the case for all unique parts. As such, to make your clone you may need to make do with something else that's "close enough". You're on your own for that. "

    I notice that on certain GV hairs, NPCs have differing regions where the color starts to change. So the released hair/parts that we get in scratch may not be 100% the same as the internally used stuff that sega uses so it won't show up as recognized I guess. Most important part is the face sliders, imo.
    I would take that as the explanation, but the tool is also flagging some default pieces like eyebrows and some accessories as unknown. It's great for getting sliders correct and all, but a user might still be on their own for some pieces until a more comprehensive library is created.

    EDIT: Parts will also show as unknown if it has yet to come out, such as the PSO2 animaition tickets.

    EDIT2: Aika is np_npc_254.cml
    Last edited by TheszNuts; Mar 27, 2016 at 01:00 AM.

  10. #360

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    Thanks Raujinn for sharing the tool! (´∀` )
    Now my Theodore and Pietro are accurate. . 3.b

    Quote Originally Posted by wahahaha View Post
    I'm going to post if not, all of the NPC files in some hours. All credits to Asqvenkl for the idea and PSUMODS team for the tool.
    It was already done, will add cml files then.

    For Gene lovers, np 306 is her file.

    http://www.dropbox.com/sh/gl7slvb3th...NnZI073fa?dl=0
    I went through the trouble of labelling all the files I could identify in that link, so that it's easier for people to find what they want.
    Some NPCs I can't recognize are listed as "?", most of them are counter/lobby NPCs I don't care enough to look up.

    Spoiler!

    JP PSO2 - Ship 2 & 4 | Player ID: Kayarine
    Kayarine | Σ-18 | クロウ | Alexander | シロナ | 【敗者】 | サガ
    テオドール | マトイ | アウロラ | ピエトロ | ブリュー・リンガーダ | ジン

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