1. #21601

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    As a Gunner, where should i be shooting the centaur type Kuronians? The swordman and mage one?

    Should I just ztarget their head or is there another noticable weakspot i can target on?
    Ban Ogaki-baru and Bol Ogaki-baru

    (now 500% in the right thread this time gg Tingle)

    "It looks cool this way, let's stop."

  2. #21602
    Garbage-chan Kondibon's Avatar
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    Quote Originally Posted by Sayara View Post
    As a Gunner, where should i be shooting the centaur type Kuronians? The swordman and mage one?

    Should I just ztarget their head or is there another noticable weakspot i can target on?
    Ban Ogaki-baru and Bol Ogaki-baru
    When I'm fighting them as gunner I use charged aerial shooting after a jump to get up to their heads then use bullet squall or satelite aim. Including the shotgun ones with those big hats. The hats have no hitbox.

  3. #21603

    Default

    So i essentially still need to aim for their heads, sounds good then.
    Thanks

    "It looks cool this way, let's stop."

  4. #21604

    Default

    From now on, Beach Wars can only come out in unscheduled EQs so if you're lucky maybe between 4 and 8 PM Japan Time.
    Oserez-vous percer le mystère de la malédiction ?
    www.hinamizawa.fr

  5. #21605

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    Is the level up quest effective for leveling? or would it just be better to do other stuff

  6. #21606

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    Quote Originally Posted by cragner2 View Post
    Is the level up quest effective for leveling? or would it just be better to do other stuff
    AQs feel better to me even if you're going solo due to how many boosted enemies show up at max risk, coupled with the 100% EXP boost that's active currently.

  7. #21607
    GUARDIANS Supremacist bLOODSAW's Avatar
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    So I tried using bouncer today, and I have a question about switch strike. Is it passive? The skill tree simulator says it's passive, but I can put it on my subpallete and have it active. Do I have to take up a space in the subpallete for it to use it or can I just put a point into it and my boots will always use S attack?

  8. #21608

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    Switch Strike is an active skill, so yes, you need to use it.

    It has no duration, so it should stay active as long you don't return to the lobby.

  9. #21609
    Garbage-chan Kondibon's Avatar
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    Quote Originally Posted by bLOODSAW View Post
    So I tried using bouncer today, and I have a question about switch strike. Is it passive? The skill tree simulator says it's passive, but I can put it on my subpallete and have it active. Do I have to take up a space in the subpallete for it to use it or can I just put a point into it and my boots will always use S attack?
    It's a toggle like wand lovers, if you want it on all the time (why wouldn't you?) you can just put it on a subpalette you don't use often then switch to your main one after activating it.

  10. #21610

    Default

    Good Fighter-usable weapon for a T-ATK boost for Julius Nifta?

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