So like, the last three or so TD:Despair that I've run seem to have people dropping out by like... wave 3.
The towers are all near full health, infected towers are being taken down pretty much as soon as they spawn, people aren't spamming AIS as soon as possible... but they just leave. Of course when the Multiparty get from 12 > 8, others start to drop out until it's a dead run.
Is there something that specifically puts people off in this emergency quest? Are they not happy with the rate that the points are being accumulated? Do they insta-rage quit when people don't call out AIS usage?
Or is it because bouncer is a new class, and they check the MPA out and if there are too many they leave asap for some reason? (Because they see this as people playing a class they are probably not geared with, and thus the run will probably suck?)
I swear pre-ep3 there were more runs that I did where people stuck it out and finished the full run.
Am I just getting unlucky with ragequitters? Or is there some elitist attitude that popped up recently with this quest?
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