1. #36711

    Default

    Apparently I came back from a hiatus to realise that Expert blocks will require full 12* units, which I never actually tried to get. The only 12* units I have are Ray Rear and Legs. Wondering what is a efficient way to get any 12* arms

  2. #36712

    Default

    Quote Originally Posted by escarlata View Post
    Apparently I came back from a hiatus to realise that Expert blocks will require full 12* units, which I never actually tried to get. The only 12* units I have are Ray Rear and Legs. Wondering what is a efficient way to get any 12* arms
    Gix Arm would probably be your best bet, it could be obtained by s-ranking Ult amduscia, which is clearing it under 7 mins i think?

  3. #36713

    Default

    Is there any more efficient ways to farm Deus Esca CFs than just running Exploration? Those take forever for only 6% with 250%

  4. #36714

    Default

    Quote Originally Posted by escarlata View Post
    Is there any more efficient ways to farm Deus Esca CFs than just running Exploration? Those take forever for only 6% with 250%
    6% what?
    You should be getting 12-17% per boss kill.
    250% RDR ticket
    40% from Party Boost (more players in your party gives a TriBoost Effect. Bots count too, but smaller boost)
    50% from Daily Boost (clearing the Daily Orders with arrow symbols next to them are worth 5% TriBoost each)
    10% from Team Tree Boost.

    You could also throw in an actual 50%/100%/125% TriBooster ticket. All told, you should be having anywhere from 350% ~ 475% RDR boost to speed up the Collection File gains.


    Spoiler!

  5. #36715
    A-Cup Demon JCry's Avatar
    Join Date
    Feb 2011
    Location
    Land Of The Free
    Posts
    292

    Default

    I've noticed this for a long time but have never addressed it with anyone

    Why is it that sometimes you can Counter/Guard Vol Dragons fireball but other times you can't? I Know my timing isn't off because even if I just hold the guard button I'll still get knocked over. Just curious as all
    Quote Originally Posted by Kril View Post
    No one wants to see your Space Whale of a character doing Rodeo Drive.

  6. #36716

    Default

    how exactly does currently max grind work for NT weapons? does a 31 weapon actually add 2 to max grind?
    P S O W
    (´_ゝ`) current chars: ジョゼフィン / ジョゼフ / リノ | playerid: ponponparapara
    died to SEGAC corporate robots on 05/01/2016, never forget

  7. #36717

    Default

    Quote Originally Posted by JCry View Post
    I've noticed this for a long time but have never addressed it with anyone

    Why is it that sometimes you can Counter/Guard Vol Dragons fireball but other times you can't? I Know my timing isn't off because even if I just hold the guard button I'll still get knocked over. Just curious as all
    It's a bug in the game's engine due to dumb synchronization. Some parts of the game's physics use system timers by themselves, some use engine's delta timer frames and some measure actual framerate as it's produced by your graphics card (you can, for example, see that when the framerate dips - your movement and attacks don't slow down, but things like costume elements and hair start twitching).

    A theory is: when you try to guard and something hits you, your guard is cancelled and a new state/animation (invulnerability period) is prepared for the next "frame" (most likely delta period than actual frames, but who knows). Now, Vol's fireball is technically not a singular attack, its hitbox periodically disappears and reappears as it travels, so you can get hit multiple times by it. Attacks are not synchronized in the same way as animation states, so multiple attacks can occur between state updates. You can guard the first attack, and your character's "future" state will be set to "successfully guarded", but then the second attack comes before that state is actually executed and overwrites that state to "flinched"/"knocked over"/etc. Now, whether two attacks are going to happen in the same frame or consecutive ones is completely coincidental.

    Vol's fireball is not the only attack that does it. You can easily get hit by both Elder's arms at once, or multiple mobs attacking you in a perfectly synchronized manner (Sil Sadinian shield charge in area 2 of Sanctum TA, for example). The most prominent example is Phaleg's swipe kick shockwaves on phase 2 - it's a triple-hit attack with near non-existent delay between hits.

  8. #36718
    Mercenary Moffen's Avatar
    Join Date
    Oct 2016
    Location
    Himiko Togas basement.
    Posts
    772

    Default

    Is rod shoots standard projectile stronger than its A-mode projectile?
    How much is the damage difference between regular rod shoot and +20 ring rod shoot on something such as Rockbear or Bals head?
    If anyone could test,even just screenshots,it'd be much appreciated since I dont have access to a +20 ring atm.
    Spoiler!

  9. #36719
    Powerhouse Sniper Yamishi's Avatar
    Join Date
    May 2008
    Location
    Ottawa, Ontario, Canada
    Posts
    423

    Default

    I'm sure this information has been posted elsewhere, but what's the quickest/most efficient way of getting 12* legs?

  10. #36720

    Default

    Quote Originally Posted by JCry View Post
    I've noticed this for a long time but have never addressed it with anyone

    Why is it that sometimes you can Counter/Guard Vol Dragons fireball but other times you can't? I Know my timing isn't off because even if I just hold the guard button I'll still get knocked over. Just curious as all
    The short version is, it's a string of explosions. Not a projectile. At some points, the explosion happens behind your guard, hitting you in the back. I don't bother blocking it if I don't have omni-directional guard.

    Shigure ship 2. Credit to agarwood for the picture!

Similar Threads

  1. [?Thread?] "Quick Questions? Come here ... "
    By Ordy in forum PSO2 General
    Replies: 5
    Last Post: Sep 12, 2013, 12:08 PM
  2. Come here for all your copyrighted product needs!
    By TheOneHero in forum Fresh Kills Landfill
    Replies: 1
    Last Post: Nov 12, 2008, 12:32 PM
  3. COME HERE FOR THE FUNNIES
    By geewj in forum Fresh Kills Landfill
    Replies: 30
    Last Post: Jun 27, 2006, 03:56 AM
  4. Come here for leet training
    By geewj in forum Fresh Kills Landfill
    Replies: 31
    Last Post: Oct 5, 2005, 10:09 PM
  5. Come here for a secret...
    By Bot-Bot in forum Fresh Kills Landfill
    Replies: 8
    Last Post: Aug 26, 2005, 06:40 PM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •