Sig by Gama
need more megid spitting flowers of doom~ like 10+ of them in a single room, popping up to surround the players as they reach the center of the room~ AHAHAHA... MAYHEM~
Characters: 綾 / マリア / ID: AyakoTakahashi / Signature by Rock Eastwood~
teach me your ways, aibou!
last time I defeated the banshee + banther combination it took me 1000AC worth of scape dolls T_T
I have to fight them for the current story quest I'm on, and I can manage up until the banther joins the banshee
then they end up stomping me to oblivion
He dosen't do it at all on Normal fought him on my Cast today and got him weakened nothing.
Your friend might be talking about when he jumps back then lands to shoot a fireball straight at you not the one where he floats in the air and charges that big ass nova fireball that 1 hit KO's you.
Whether its a non issue or not that's you, but I felt I should point that out sense this is about game difficulty thank you.
Sig by Gama
Using crappy gear = slow , end of story really
Make a video instead of this. Liar.
the funny part is all of this stems back to the fact that all weapons are functionally identical
when all you do is give weapons bigger numbers, the gameplay doesn't actually change
give more interesting and more active latents (oh and make them automatically unlocked) then make different enemies weak in different ways to specific weapon abilities - bam interesting and challenging content
how many different topics can I validly say this exact thing about? I stopped counting at 10
too bad none of you work for Sega o3o
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