Yeah, the thing with games with invuln frames is a 0 damage run is about the same level of difficulty regardless of your gear level. What matters is your freaking patience.
If you want to spend 45 minutes fighting the same boss because your sword hits for 3 damage by all means, be my guest. I'll be doing something more entertaining with 40 of those minutes. Like maybe 8 more runs, I dunno.
Lol, I actually did something very similar to what you did. Frustrated by how stupid easy the new area was, I decided to take on quarry exploration but make it challenging for myself. I started off with nothing. No weapons no units, and I would only kill the boss with whatever I found along the way.
I will tell you why this was a bad idea.
1. You won't get any rares so your weapons will always be a *1 vita by the end of the quest most likely.
2. My Sakura endo could still two-shot mobs with an ungrinded *1 Katana....
3. The mobs in quarry are STILL easy
I was really disappointed with the mobs. The boss fight was pretty fun, but it's obvious you are undergeared when you spend 10mins+ fighting a boss, no matter how easy a boss fight it is.
with a 1* Katana (+10 50% Dark) I can kill DragEx in about 6mins.
of course, with gear equiped. I'm sure a fighter can doing it under 3mins
I actually feel the opposite. The focus is to not be hit at all, so a longer fight gives you more opportunities to be hit. Lower level armor doesn't affect the difficulty since you shouldn't be hit at all, but lower level weapons mean a longer fight, meaning more time you can be hit.
Maybe you missed this:
A 0 damage run is fucked after one hit whether you have a billion hp or one hpThe focus is to not be hit at all
When you're playing to not be hit at all you cannot possibly be more careful because one hit will kill you. One hit wrecks the run whether you die or not.
I never take damage~ I just die~
Characters: 綾 / マリア / ID: AyakoTakahashi / Signature by Rock Eastwood~
Connect With Us