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  1. #11

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    I guess ill add my two bits:

    Gameplay:

    1) Played for for about 20mins enemies still seem to melt in mpas (going to run more solo to see if any other differences)

    2)Beat up the forest boos didn't seem anything special attack/aggression wise.

    3)Not seeing anything to much different from enemies overall ..will keep playing.


    New Skills:

    Fighter:


    Halfline boost (req chase advance @3): 150 first point-200% @5
    Chase advance plus(prereq halfline boost @3)1pt=5%, 5pt=15% damage increase

    Braver:

    Katana Escape: (prereq combat JA @3); 1pt=10sec, 5pt =20 sec

    Force:

    High T attack UP: (PF afterburt @2); 1pt =40, 5pt=120

    Gunner:

    LOL

    Techer:

    Forgot name but its the one that increases pp for status cures
    (prereq light mastery @2); 1pt= 20 sec duration+ 1pp recover+15%hp recovery, @5=30sec duration+3pp+25%hp recovery

    The rest are meh so didn't look into

  2. #12

    Default

    It's about what I expected.

    Enemies approach you fast, but still linger a bit once they get to you. XP is no biggie, and enemies still drop 10 meseta.
    U mod me it's yo azz

  3. #13

    Default

    i can confirm that:

    -king unit set now has +75 stat bonus and +150 stat bonus with kings bit (agrani and haze set probably have the same increase too)

    -all *11 pyrox unit set now has 400 def req and increased def stat (254 def)
    Last edited by Alma; Oct 9, 2013 at 04:10 AM.

  4. #14

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    Quote Originally Posted by Alma View Post
    i can confirm that king set now has +75 stat bonus and +150 stat bonus with kiings bit
    Eww that's bs that there so much closer to 11*units, a measly 15pt difference. OH and they nerfed 11*units defense requirements to 400 and boosted all defense stats by 40.

  5. #15
    Direct Assault Bellion's Avatar
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    Default

    Yet, Agrani still has +60 for the set bonus. Dang it, SEGA.

    Actually I'm still getting +60 for King's set.

  6. #16
    Community Manager Cyron Tanryoku's Avatar
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    Default

    Wow the game is exactly the same

  7. #17
    Irregularities ahead!!! Shinmarizu's Avatar
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    Support Partners are not gaining EXP beyond level 60. Just had my SP hand in her loot, and there is no new value for TNL.

    This may prompt an Emergency Maintenance.

    PSO2: Lorilae / Durandal / Rook (Ship 2)
    PSO2 ID: nimbusalexander

  8. #18

    Default

    I knew the Super Hard was referring to how much trouble the balance and gameplay design team were having coming up with new talents and where to put them~

    The Gunner tree additions... truly bizarre.

    Quote Originally Posted by Shinmarizu View Post
    Support Partners are not gaining EXP beyond level 60. Just had my SP hand in her loot, and there is no new value for TNL.
    Is your character's highest level above 60?

  9. #19

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    Well, MPA's are still easy, but being 12 on a map is kinda gamebreaking.
    Some ennemies attacks while they spawn, Rockbear recover slightly faster. Also mobs are insanely fast, sometimes.

    I can see SH being a problem in party, but not in MPA's :I

  10. #20
    Community Manager Cyron Tanryoku's Avatar
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    maybe a problem solo

    unless you were good at dodging then no it's basically the same

    Went up against Snow Banther and it's pretty much just a level boost. Literally the exact the same.
    Same times and everything.

    However the exp is nice, MPAing should be a thing now and getting to 65 will be a breeze

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