Originally Posted by
jooozek
ok, i've went ahead and tested on lv1 oodans and rappies using two 6* Vita Hatchet +10
gunslashes using first hit melee crits while on maxed furystance and full hp with maxed perfect keeper: i've had a total 1017 S-ATK, the gunslashes have 379 S-ATK at +10; first gunslash had 50 fire, second one had no element
50 fire gunslash
oodan: 486
no element gunslash
oodan: 395
spoiler: the gunslash s-atk contribution amounts to only 37.2% of the whole total S-ATK and if you can't see the already massive gain in damage from having the 50% attribute with a weapon that only has such small attack value (imagine if it was something with 1000 base attack, what the fuck) then it can't be helped
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