Braver tree:
-Snatch Step is useless, and you do not want to waste even 1 skill point on a hybrid braver tree.
-The 1 SP you put in Average Stance Charge is only 1% more damage to charged attacks, and it costs 4 SP total, so that's a waste.
-Your Rapid Shoot was Lv4 for no reason.
-Combat Escape is a loooooooooot more useful than Combat Finish.
Hunter tree:
-Critical-related skills are only useful if you have a critical fighter build; they are to be avoided on any other build or class.
-Fury Combo Up is the second most powerful skill after Fury Stance itself, max it first.
-Even as BR/HU and FI/HU, you will use hunter weapons a lot, so get the gears, especially for wired lances.
-I'm not sure your build will add so much to your survivability as it sounds. If it does, Automate Halfline is redundant, if it does not, drop the Flash Guard skills.
-Fury Gear Boost and Just Guard are mandatory skills, but only if hunter is your main class, which is not the case for you, but just saying.
Gunner tree:
-Chain Finish and Chain Trigger are utterly useless skills.
-Showtime can be good, but only if you do a dedicated build for it and have High Time Lv5.
-Stylish Roll JA Bonus is the highest source of damage on the gunner tree. If you do not like that gameplay - which I wholly understand - then do not get it at all, but 1 SP is a waste.
Here are your trees with my amendments:
http://pso2-skill.pwnedgalaxy.net/sk...IbfGQdsI20000j
There was no fighter tree in your link.
Here are three fighter trees that work really well:
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Weakest of the three, but more universal.
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Very strong tree, but requires status ailments on all your weapons.
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Tree built around Critical Strike, which I would not advise unless your subclass also has something to boost critical hit rate; this tree cannot use Wise Stance, either.
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