I feel like P2P games dont get steady content updates because of company interests and player apathy.
I only argue for P2P because I want my games completely free of F2P mechanics. I do feel P2P has more potential because there is a steady cash flow, but because of the boon of F2P, a player and his money are hard to into the pool, but once in, it's like their money floods from their pockets.
But then again, just like F2P, companies that do P2P have to have their userbase in mind when planning their route so *shrug*.
You're probably right that my desire for P2P is fueled by the fact that back then we didnt have what we do now and I'd prefer to go back to that.
The status quo isnt good in my opinion.
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