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  1. #671

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    Bo / Te is absolutely everything I've ever wanted in terms of a front-lines evasive support class.
    PSO2: Daruu / Ship 2
    <3

  2. #672

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    Quote Originally Posted by lacusclyne96 View Post
    ya same for me. I maxed it, cant dodge when use photon blade with shift
    It literally gives you a fraction of a second to dodge. If you play fighter w/daggers, you should be able to get the timing right as the daggers have a similar ability naturally (tho i think theirs is a longer duration)

    It doesn't seem worth the points tho. I dunno where they were going with that, might as well dodge then use shift to get back to the battle.

  3. #673

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    So BO/FO is not good at all? I don't care for striking damage. I'm more concerned with tech damage while using Jet Boots . And flinging fireballs with ma legs

  4. #674

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    Quote Originally Posted by WNxTyr4el View Post
    So BO/FO is not good at all? I don't care for striking damage. I'm more concerned with tech damage while using Jet Boots . And flinging fireballs with ma legs
    I think Bo/Te would be a better combo

  5. #675

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    you should go te/bo when bio weapons or good all class weapons come out. or fo/bo. bo main with either of those two as subs loses out on some really good main only skills.

  6. #676

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    So wait, what's the verdict on craft mastery?
    PSO2 Ship 6
    HacksawJimcuttn - HU 75 | FI 75 | RA 75 | GU 75 | FO 75 | TE 75 | BR 75 | BO 75 | SU x

    Queso - RA/HU

  7. #677

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    its +10%, unless it works with crafted units its bad. just like crafted weapons. would need to be at least +30% to be even worth considering.

  8. #678

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    Ew. How long can an element from a tech stay on jet boots? Anyone have the duration?
    PSO2 Ship 6
    HacksawJimcuttn - HU 75 | FI 75 | RA 75 | GU 75 | FO 75 | TE 75 | BR 75 | BO 75 | SU x

    Queso - RA/HU

  9. #679

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    Quote Originally Posted by Sanguine2009 View Post
    its +10%, unless it works with crafted units its bad. just like crafted weapons. would need to be at least +30% to be even worth considering.
    It should work with units, but haven't tried it myself. The icon and description both seem to suggest it.

    Quote Originally Posted by HeyItsTHK View Post
    Ew. How long can an element from a tech stay on jet boots? Anyone have the duration?
    Until your gear gauge runs out
    PSO2 Trivia:
    Crits are bad, m'kay?       Buffs/Heals ignore equipment
    20 Atk ≃ 1% damage     Mass WB = Instant Win    
    Skill Tree Priority Charts || Class Info and Build Guide

  10. #680

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    How do people do the zan tornado thing with boots?

    I try pressing shift during a normal attack combo with full gear gained from wind techs, but it doesn't show the tornado sprites - just some of the green sprites.
    [All Class] Nue Houjuu / [GuHu] Remilia Scarlet from Ship 02.
    74HU - 52FI - 71RA - 60GU - 75FO - 75TE - 75BR - 66BO | 68GU - 62HU - 47RA
    Leader of team Touhou.
    Community owner/developer of TF2Data | Now playing: VRChat

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