Originally Posted by
LonelyGaruga
Episode 3 came with a decently sized overhaul of the game.
-Both lobby areas were redesigned, casino added. Get a coin pass for logging on that can be exchanged at the casino for 100-500 coins (random, pretty much always 100 though). Coins can be used to play games to collect more coins or exchange them for prizes like XQ passes, grinders, or rare enemy triggers (special item used when starting a quest, makes a rare enemy spawn at the beginning of the quest at level 70).
-Rebalance, all skill trees were drastically adjusted and a free skill tree reset pass was given to all players. Skills like Just Reversal and Step Attack are already present without taking SP now. Normal attacks, PAs and techs were also heavily readjusted, with adjustments to animation speed, damage, PP cost, and so on.
-Bouncer class added, new class that specializes in S-ATK Dual Blades and T-ATK Jet Boots. Dual Blades do massive damage using their special gimmick, Photon Blades, while Jet Boots can trigger support techs with their PAs. Jet Boots can also use offensive techs as well. Their melee attacks normally run off T-ATK, but can switch to S-ATK with Jet Boots Strike. Has two stances, Elemental Stance that boosts damage for exploiting elemental weaknesses, and Break Stance that boosts damage toward breakable parts (and continues working after they're broken). Also has support skills like Critical Field, which generates a field that enhances critical hit rates, and Deband PP Restorate, which causes attacks to restore more PP with normal attacks while a player is affected by Deband. Since Bouncer can use techs, it enables tech usage when subclassed.
-Recommended quests, every day a different Exploration quest will be selected as one. Three Daily Orders corresponding to the quest will be available to select. Each Exploration quest has a x20 kill DO for the main enemy type in that quest, x3 of a particular enemy (usually the least common, like Garongo in Forest or Signo Beat in Tunnels), and x1 of the boss. Each DO rewards a 3% triboost effect that caps at 30% and diminishes by 3% every 24 hours (clearing one of these DOs resets the timer). DOs and COs in general gained a large increase in meseta rewards to encourage people to do them.
-Klotho's COs were adjusted so they can only be done once a week, but individually give larger payouts than before. He also does XQ and Grand Prix COs, GP ones are temporary though.
-ARKS Grand Prix is a tournament thing in Japan. Its only use for non-Japanese players is another quest to speed run and Klotho's COs. No drops or EXP from them, like the previous Grand Prix quests.
I think that's all that's necessary to know. There's another moderately sized update coming up, might want to check into that.
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