Your own use of mates isn't reliant on server stability as far as I know. Only the HP display is affected by the lag, and the game is programmed so that AH is bound to the server's internal timer or something. My point is that it could have been programmed otherwise. It would be foolish to say that something like this is impossible for Sega to fix, even though I highly doubt it's going to be fixed regardless.
Isn't sega currently trying to fix server instability issues anyway? Who's to say that players in Japan aren't experiencing the same issues for the same reason?
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