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  1. #51

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    Quote Originally Posted by Laxedrane View Post
    That's been in game for ages. A white ball replaces the mob and so long as they are still in range when the animation finishes they receive damage.
    I've never noticed this before :O . I did saw the blue ball but I didn't see any damage from it (could be that the enemy was out of range...)
    Will try again, thanks for the info.

  2. #52
    Senior Arks Member..? SquashDemon's Avatar
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    Quote Originally Posted by usagi2607 View Post
    I also noticed this change:
    Made adjustments to the photon art behavior for Partisan’s Pick Up Throw, and Double Saber’s Fake Capture. Enemies that can’t be grabbed will still receive damage despite not being picked up from the Photon Art.

    I don't understand why didn't they do this for Sword PA Cruel Throw as well... This is one of the most useless PA I've tried...
    Actually Cruel throw has always done damage without pickup, the throw part of the tech will not hit, but the stab will still deal approx. 400% of standard attack. If you cannot pick up an enemy, a photon ball will be thrown instead, you can hit the enemy with this to do CT's Splash damage, which is about 1.5x the damage of a standard attack.

    So it does work the same way, just not as good against bosses/stationaries.
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  3. #53
    Friends with Ragne-chan! Maenara's Avatar
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    Quote Originally Posted by Rakurai View Post
    I imagine it could be fun to use with Chain Trigger, as well.
    I might need to test this but unfortunately, while I don't need multiple trees for HU to perform well as a sub for both GU and RA, that's not the case with BR, that tree is currently occupado by TE subbery.
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  4. #54

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    The love the new ranger Launcher PA, its so powerful if you aim for the weakpoints, taking out mobs in UQ is fun i have that feeling i am an unstoppable AIS.

  5. #55
    Friends with Ragne-chan! Maenara's Avatar
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    I noticed a huge discrepancy between weakpoint and nonweakpoint damage with Sphere Eraser over the five minutes I spent trying it out. It's still kinda eh though.
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  6. #56

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    How do you get Zandeon?
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  7. #57

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    Claris Claeys (Spelling?) is upstairs on the Gate Level. You must be a level 70+ Force or Techer, and take her CO. It consists of killing 70 creatures in XH quests using (I believe using Techs) and then you get the spell from her for turning it in. Its only usable when holding a Rod, Wand, or Talis.
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  8. #58
    Friends with Ragne-chan! Maenara's Avatar
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    Quote Originally Posted by Gryffin View Post
    Claris Claeys (Spelling?) is upstairs on the Gate Level. You must be a level 70+ Force or Techer, and take her CO. It consists of killing 70 creatures in XH quests using (I believe using Techs) and then you get the spell from her for turning it in. Its only usable when holding a Rod, Wand, or Talis.
    It's UQ, not XH quests.
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    this is an absolutely disgusting post

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  9. #59

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    Zandeon is doing about 25K damage per hit on enemies that are weak against it with both lightning and wind mastery taken, which amounts over 300K damage if I can get every hit to connect on a single enemy.

    I'd like to get a chance to test it on Falz Arms/Elder...

  10. #60

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    Having a bit of a problem adapting to snatch JA. Force of habit is hard to break.

    Ignition parry is quite good at what it's for; facetanking and putting out damage.

    My question is, does the guard frames in that PA trigger guard stance advance?
    Last edited by Maninbluejumpsuit; Nov 20, 2014 at 02:53 PM.

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