Originally Posted by AgrajagInteresting stuff. I'd really love to have that Charge Guard skill. Hopefully they release it some time.Originally Posted by Raujinn
Originally Posted by AgrajagInteresting stuff. I'd really love to have that Charge Guard skill. Hopefully they release it some time.Originally Posted by Raujinn
So charge with rod, gain a JG, and still be able to keep charge from mirage at no expense to PP. :|
They only gave Force like one skill in this update. I wonder why they refused to release it then
I fking hate everything about harkotan. When does that planet blow up?
Shigure ship 2. Credit to agarwood for the picture!
"S Roll Just Attack Keep"
Those skill names just keep getting more ridiculous.
Only the very start of the animation gains just guard frames, so it isn't that safe.
I actually kinda wanted a skill like this, but for support techs, and for the casting animation, a la Leaf Bracer in KH (gain invincibility during Cure animation). Idea would be to use the invincibility not simply to avoid interruptions, but also to basically act like a Just Guard (in the sense that it would be very short timing and protect you), so that you can avoid attacks while engaging in melee, just like how Leaf Bracer can be used in KH.
Guess I'll make the suggestion on the next player survey since it's actually pretty plausible it can be done now that this skill is programmed in.
Yeaaaah. Shame Pretty Good is pretty bad.
Massive Hunter has the best icon though. Especially if you play a female. Or a loli. Or a shota.
Last edited by LonelyGaruga; Nov 20, 2014 at 08:19 PM.
Timing a charge AFTER a melee attack to Just Attack the charge is going to be.... different. If the only advantage is grasping a few seconds and there is no damage boost on that movement I don't see many forces leaving their two seconds of easy invulnerability for this.
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