PSNOVA made the lowest sales debut from the whole Phantasy Star Sony -based handheld game series.
Its been a week since PSNOVA hits the market, and the decline of the physically packaged games seems to have not stopped as SEGA faced the same problem during the early quarters of 2014. PSNOVA - developed by an independent Japanese game developer triAce, sold 107,313 copies on the first week in which sadly the lowest sales in the history of the Phantasy Star Sony-based handheld games.
The first ever Phantasy Star Portable sold 341,700 copies on its first week in 2008, while Phantasy Star Portable 2 sold 286,896 copies in 2009 and Phantasy Star Portable 2: Infinity sold 206,654 copies in 2011. Excluding Phantasy Star 0 which was exclusively available in Nintendo DS sold 84,055 copies on its first week.
Three possible reasons come in mind why the decline of the game was so heavy - First is the fact that many of the Phantasy Star audience could already play the game for free on both PC and the VITA (PSO2), Second is the fact that there has been just too many multiplayer-focused Vita games released on the platform rapidly and third is the fact that Atlus released Etrian Odyssey Untold II: The Knight of Fafnir on the same week PSNOVA was released selling 59,531 copies whereas Kadokawa's Fate/Hollow Ataraxia remastered for the PSVITA sold 53,979 copies.
Despite PSNOVA having a chance to actually play the game with a few exclusive contents that are not present in its connecting universe, the lack of the fact that there are still some things you can't just have on a portable game.
As terrible as it is compared to its portable predecessors. The fact that PSNOVA currently holds "Top 2" on the weekly sales chart in Japan while Pokémon Omega Ruby/Alpha Sapphire sold 298,613 copies last week which is the current Top 1 holder while Monster Hunter 4 Ultimate sold 27,624 copies which currently Top 5 whereas Etrian Odyssey Untold II: The Knight of Fafnir (Top 3) and Fate/Hollow Ataraxia (Top 4).
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