Well, at the very least it's good to hear that the A.I.S. doesn't crash. I've been looking to get them rigged up properly, but since they don't use the regular player character customizer system, they need a completely new system to handle them.
It's not really a priority at the moment, but I'll see about adding a camera distance slider if I have time.
Thanks for the bug report. This is an issue with the latest Oculus runtime. PSO2 will crash if you have the Oculus Rift plugged in regardless of whether the mod is running. I'll be looking into finding a workaround for this, but for now, you can downgrade to runtime 0.4.4.b here:
EDIT:
It seems you can use version 0.5.0.1 as well:
https://developer.oculus.com/downloa...c-0.5.0.1-beta
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