This is amazing. Hats off to you.
I'm wondering how this would go during an Ultimate MPA. >Requesting vid of that
good stuff
Jack - Ship 2 - Killer Panda
Alright then. Thanks for the bug report. Could you give me a few more details about the crash? Is it a hard "Pso2.exe has stopped working" crash, or is it a regular pso2 error message? Also, are you running on a 64-bit or 32-bit machine? Finally, does the PSO2 Virtual Connect console ever report "Response Received" or does it just get stuck waiting for the response?
I'm fairly sure I know where the bug is occurring, but it may take a bit of time before I can make a fix for it...
EDIT:
Alright, I've pushed out v1.0a as a hotfix for the bug. See if that fixes the problem you're having.
Last edited by HardLight620; Dec 8, 2014 at 04:09 AM.
Were you controlling the camera with your controller still, or were you turning your head to do it?
In the video I was actually using both. For the most part, it's more natural to turn your head but when it comes to turning around completely, it's easier to turn using the gamepad. Also, as I mentioned before, turning with the gamepad will only turn you left and right, so the only way to look up and down is by using your head. I'll probably make this feature toggleable later so you have the option to go with traditional FPS controls instead.
daaaaang now this is nice, I would love to try it but my Rift is sadly on the Waiting list and hasn't been delivered yet.
Two Thumbs up anyway
Yeah that does fix my issue actually. For the record, that same error was still thrown, but it definitely runs now.
Things look a little squashed which I'm guessing can be fixed with the options in your tool, but I'm short on time to be testing that right now. And didn't want to go through my screenshots folder.
Spoiler!
Edit: note that's just a cutout so my HUD didn't get in the way. I just wanted to get a quick screen.
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