You should max Talis Tech Bonus for sure. Also put 1 point into Rare Mastery Force. The remaining 9 points can so in various places, based on preference.
As for the TE tree, get Super Treatment. It's one of the most useful skills in the game, IMO, and for only 1 point, too. And at the very least, put 2+1 points into Wind Mastery 1&2. That leaves you with 6 points left. If you are willing to sacrifice 4 points from Territory PP Save (still having 1 point in it, which gives the bulk of its effect), then you'll have 10 whole points to max T-ATK Up 2.
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