Old Gear System:
-Only uses Grinders and Meseta
-Grinding raises the level +1 at a time and has a chance to fail and, sometimes, a chance to drop the grind level from 1-3 levels. All of this is dependant on the rarity of the weapon and the current grind level
-Each grind level adds percentage at a very high rate (as much as doubling the base value of the weapon by 12*, though 13* goes down to only a 40% increase over base)
-Weapon Cap is +10. At +10 you get to select a 'potential' which adds a unique effect to the weapon and resets its grind level. Potentials go up to 3 Levels so a weapon must be brought to +10 4 times.
Newtype Grinding:
-Utilizes Grinders, Weapons and Meseta
-Weapons fed to the NT will add 'Grind EXP', which will increase the level
-Soft Cap is +30, feeding copies of the same weapon allow you to increase it as high as +35
-Instead of resetting level to gain potentials, the Potential is obtained and leveled at +10, +20, and +30.
-Grinding cannot fail, there is a chance that "Great Success" will occur to increase how much EXP is gained
-The base power of the weapon is higher, and the power increase per level is much slower (1% per level, capping at +35% of the base power if maxed)
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