I'm curious on what you guys know about the japanese and korean gaming industry. I'm about to enter college (i'm a graduating senior high schooler this year) and It's time for me to chase after a life long dream.
I'd thought it'd be wise to ask you experts about japanese bussiness style and tastes that i'm unfamiliar with. All i know is japanese companies are extremely closed minded. They only want to see one specific style and that's it.
I'm going to art center college of design after the summer and will start my education in Entertainment Arts which is basically video game/film concept art. It is an extremely elite program with only around 70 kids in my year for this major.
The school is widely known for dominating in the american video game industry with literally half the most famous concept artists who've worked for games like halo 4, COD, etc. graduating from this school.
But the problem is, Japanese companies like Square Enix are extremely narrow in their decisions and tastes. I'm curious on how often it is that they try to throw something new for once in their games without getting all butt hurt about straying away from their traditional pretty boy pretty girl style.
I used to mainly do Fine artsy stuff but nowadays i've concentrated all my energy into coming up with fully original concept ideas and designs. I stray away from using any internet references so that I could have free-reign over these designs.
here are a few examples:
this is a battlesuit armor design, it shows a cyber-soldier's back facing us with a slight hint of his face showing as he turns it subtly to the right.
This is still a work in progress.
This is a transformers/gundam kind of mech design that I came up with. It's still work in progress since i'm failing to think up a good leg plate design right now.
If i could hear your opinions It would be extremely helpful.
thank you guyz.
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