Page 10 of 15 FirstFirst ... 78910111213 ... LastLast
Results 91 to 100 of 143
  1. #91

    Default

    Have a full zeinesis set and was wondering since I'm probably gonna try my hand at 5s maybe 6s with it, how my meseta should I be at before attempting it, and what affixes are the most desirable for high hp, low pp 12* units besides pp and attack (zeinesis for FiHu and HuFi).
    Last edited by cheapgunner; May 15, 2017 at 07:52 AM. Reason: Spelling

  2. #92

    Default

    Hi, I'd like to make a humble suggestion, regarding how SAFs are presented.

    For clarity's sake, and in addition to the unique blue icon, I feel like they could be placed (manually) at the bottom of the column. Or something else. The idea is to clearly separate special abilities and SAFs, which aren't necessarily present on the fodder, yet making it look like the fodder is 5s when it is actually 4s, for instance.

    I feel this would be helpful when linking recipes to people who aren't too familiar with affixing.

    Regardless, thanks for your hard work, this software is a blessing.

  3. #93
    🐰🐰🐰🐰🐰 Ordy's Avatar
    Join Date
    Jun 2012
    Location
    Belgium
    Posts
    852

    Default

    Affix simulator updated to 1.76:

    • Added Power, Shoot, Technique VI
    • Added Recipe Sharing icon
    • Added Affix order tab




    Info:



    Power VI - S-ATK +45
    Shoot VI - R-ATK +45
    Technique VI - T-ATK +45



    Click on the share icon to generate a base62 link



    Affix order preview on NT/OT weapon/units.

    Enjoy ^^) _旦~~

    URL: http://pso2affix.seilent.net/

    Quote Originally Posted by DusDus View Post
    Hi, I'd like to make a humble suggestion, regarding how SAFs are presented.
    Thanks for the suggestion, I can't guarantee anything, but I'll try to rework the SAF UI when I have more time. (´・ω・`)

  4. #94

    Default

    Quote Originally Posted by Ordy View Post
    Affix simulator updated to 1.76:

    • Added Power, Shoot, Technique VI
    • Added Recipe Sharing icon
    • Added Affix order tab




    Info:



    Power VI - S-ATK +45
    Shoot VI - R-ATK +45
    Technique VI - T-ATK +45



    Click on the share icon to generate a base62 link



    Affix order preview on NT/OT weapon/units.

    Enjoy ) _旦~~

    URL: http://pso2affix.seilent.net/



    Thanks for the suggestion, I can't guarantee anything, but I'll try to rework the SAF UI when I have more time. (´・ω・`)
    Blow Resist is still broken. Simulator says it gives no resist at all.

  5. #95
    🐰🐰🐰🐰🐰 Ordy's Avatar
    Join Date
    Jun 2012
    Location
    Belgium
    Posts
    852

    Default

    Quote Originally Posted by ralf542 View Post
    Blow Resist is still broken. Simulator says it gives no resist at all.
    Fixed.

    Thanks for reporting the issue.

  6. #96

    Default

    Quote Originally Posted by Ordy View Post
    Fixed :3

    You can now use SAF souls like Astral + Ether Soul or Act The Soul as SAF and Magia The Soul affixed.
    I should have thoroughly checked different combinations last time. This change needs to be applied to all SAF abilities. Also, Ultimate Amduscia souls can be SAF too.
    On the simulator right now, I can't have a Power II affix on a Power VI SAF weapon or an Ability III affix on an Ability IV SAF weapon. Basically, something that is marked SAF should be ignored and not replaced when placing similar affixes on a panel that has those SAFs. X The Soul and Astral Soul do this but not other affixes.

  7. #97

    Default

    As amazing this already is, would it be possible to show what affixes a soul boost? Like a tool tip or something.

  8. #98

    Default

    offense and defence focus still broken, give right now 15 s atk and 25 s-def, need
    all atk +15 +25 dex +1 pp for offense focus
    +25 to all def +55 HP +1 pp for defense focus
    Ship 02. Player ID Name: Firesword
    My stream: https://gaming.youtube.com/c/Fireuniverse/live

  9. #99

    Question

    can anyone help with this equation

    Thanks to boost week and the zenesis pot , I have a 20% boost up by default and +40% affix boost item.

    With 20% boost I am using 2 weapons to unlock apprentice soul and the modulator at

    70% for AP soul and 60% for modulator, now that is 4 weapons slots taken as in you only choose 5 so yeah.. ( I am on 5s )

    I tried adding a 5 item as testing using a power 3 single ... and by default it is 80%

    so what should I use a for a last weapon to put there...

    the attached screen should say alot...

    The first match up:

    Spoiler!


    and

    Spoiler!



    The second match up

    Spoiler!



    Spoiler!
    Last edited by TakemiShinnosuke; Jul 21, 2017 at 11:52 AM.

  10. #100
    🐰🐰🐰🐰🐰 Ordy's Avatar
    Join Date
    Jun 2012
    Location
    Belgium
    Posts
    852

    Default

    Quote Originally Posted by doomdragon83 View Post
    I should have thoroughly checked different combinations last time. This change needs to be applied to all SAF abilities. Also, Ultimate Amduscia souls can be SAF too.
    On the simulator right now, I can't have a Power II affix on a Power VI SAF weapon or an Ability III affix on an Ability IV SAF weapon. Basically, something that is marked SAF should be ignored and not replaced when placing similar affixes on a panel that has those SAFs. X The Soul and Astral Soul do this but not other affixes.
    Fixed (pretty sure I already fixed that function, but then uploaded an older file, my bad).

    Quote Originally Posted by hhhnnnggg View Post
    As amazing this already is, would it be possible to show what affixes a soul boost? Like a tool tip or something.
    That's already implemented:



    You have to mouseover the effect column.

    Quote Originally Posted by FireswordRus View Post
    offense and defence focus still broken, give right now 15 s atk and 25 s-def, need
    all atk +15 +25 dex +1 pp for offense focus
    +25 to all def +55 HP +1 pp for defense focus
    Fixed.

    Quote Originally Posted by TakemiShinnosuke View Post
    can anyone help with this equation

    Thanks to boost week and the zenesis pot , I have a 20% boost up by default and +40% affix boost item.

    With 20% boost I am using 2 weapons to unlock apprentice soul and the modulator at

    70% for AP soul and 60% for modulator, now that is 4 weapons slots taken as in you only choose 5 so yeah.. ( I am on 5s )

    I tried adding a 5 item as testing using a power 3 single ... and by default it is 80%

    so what should I use a for a last weapon to put there...

    the attached screen should say alot...
    Probably late, but I'd go with App/Mod/PowerIII/Deus/boost

    Affix deus on base, then get:
    Fodder1: App soul
    Fodder2: Mod
    Fodder3: Mod
    Fodder4: Deus/Escarde
    Fodder5: Soul Receptor/Power III

    If you don't have the budget for a boost, then go for Stamina, Spirita (or stigma if you have 3 in your pool) or Ability III. Just affix whatever you need on your base, or try to get fodders having the stats you need.
    Last edited by Ordy; Jul 25, 2017 at 02:11 PM.

Similar Threads

  1. PSO2 Character Simulator
    By Reyva in forum PSO2: Gameplay, Guides & Walkthroughs
    Replies: 13
    Last Post: Jul 16, 2015, 03:45 PM
  2. PSO2 Ability Simulator (Translated)
    By JoycieC in forum PSO2: Gameplay, Guides & Walkthroughs
    Replies: 35
    Last Post: Mar 4, 2015, 10:22 AM
  3. Issues with the PSO2 skill simulator...
    By Zipzo in forum PSO2 General
    Replies: 4
    Last Post: Jul 9, 2012, 01:29 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •