The reason I ask is: There are several PAs that already give the Hunter "hyper armor," meaning the Hunter cannot be flinched or knocked down while using that PA (unless it's a rare case of being "stunned").
Over End and Tear Grid (among others) give the "full" hyper armor, while PAs like Guilty Break and Ride Slasher greatly reduce the flinch / knockdown (but not in every single case).
With 138 PP, I find myself almost continually executing PAs that provide at least some degree of knockdown protection.
Are any other HU-mains gravitating away from Massive Hunter?
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