Even if you are using a high performance PC, you are not necessarily safe from all the client-related bugs, lag, and generally poor graphical quality of the game. I agree that the Vita cannot be the (sole) reason for this, but you are not going to convince anyone that this game looks or runs anywhere near as well as it should reasonably be able to.
Actually, PC elitists are well known for complaining about multi-platform games causing the PC version of said games to have poorer quality and controls. You have to realize that while the developers technically could bring each version up to the limit (or standard, in this case) of the platform in question, it is generally considered a poor use of time in-house.
That is without cross-platform play. With PSO2 needing to always support such limited hardware, no amount of "downscaling" will allow the game to significantly advance outside of minor graphical updates that can simply be turned off for the vita (i.e. unimportant things). While I doubt that adding new equipment, quests, and cosmetic features is the actual limit, it sort of feels like that.
Until they revamp the character creator and add the ability to recolor all sections of all costumes and separate the pieces to allow for outfit creation, it will accomplish neither.
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