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  1. #1

    Default Class / Boss Matchups Survey

    So there's a weapon tiers thread and a boss tiers thread. I feel those two should go hand in hand, so I went ahead and made a survey that does exactly that. Survey's done, so here's the results.

    Spreadsheet | Blog



    And tier lists.

    Bosses:

    • S (3.35): Falke Leone & Vilma Leopard
    • A (3.36 - 3.59): Diabo Igrythys, Bayaribbles, Plosiorgles, Nepto & Rheo, Cougar NX, Falz Angel, Knight Gear, Zeta Guranz
    • B (3.60 - 4.06): Bal Rodos, Gal Gryphon, Falz Hunar, Guar Zigmorde, Magatsu, Gigur Gunne-gam, Anga Fundarge, Blu Ringahda
    • C (4.07 - 4.30): Big Vardha, Biol Meduna, Dark Vibrace, Banther & Banshee, Quartz Dragon, Dragon Ex, Zeshrayda, Falz Loser
    • D (>4.30): Falz Elder, Vol Dragon, Dark Ragne


    Class combos with more than 2 responses:
    • S (>4.40): Ra/Hu
    • A (4.00-4.40): Ra/Br, Fi/Hu
    • B (3.70-4.00): Bo/Hu, Br/Hu, Te/Br, Gu/Ra
    • C: (<3.70): Hu/Fi, Fo/Te, Te/Hu
    Last edited by Selphea; Aug 22, 2015 at 05:02 AM.

  2. #2

    Default

    done, dont have problem with DS for 90% boss, for other 10% - TD
    Ship 02. Player ID Name: Firesword
    My stream: https://gaming.youtube.com/c/Fireuniverse/live

  3. #3

    Default

    Rifle can kill every boss in SH easily

  4. #4

    Default

    I submitted for BO/HU boots

  5. #5

    Default

    Quote Originally Posted by FireswordRus View Post
    done, dont have problem with DS for 90% boss, for other 10% - TD
    Sympho pretty much turns your character into a Homing Emission

    Quote Originally Posted by Koishi View Post
    Rifle can kill every boss in SH easily
    Yea it can I had to throw in the SH bosses to be a bit more complete, but even then I had to leave out the midbosses otherwise the survey would be way too long. Personally the UQ bosses should have more interesting results.

    Quote Originally Posted by Xaelouse View Post
    I submitted for BO/HU boots
    Thanks At 50 responses so far and the variety is pretty good. I'll keep things secret for another 2.5 days though.

  6. #6

    Default

    It's hard to be objective with much of the bosses since SH-level stuff is still a large portion of the game, and being armed with a 60 ele ideal is like fighting shambling zombies from RE2 with a BFG from Doom; most SH bosses die in under 20 seconds while I'm still invincible. I think I'll just excuse myself.
    Last edited by Maninbluejumpsuit; Aug 19, 2015 at 11:36 PM.

    Shigure ship 2. Credit to agarwood for the picture!

  7. #7

    Default

    The only way to do something like this would be to pair bosses with resistances to opposite classes. Like Mission 5 of Cmode where all physical attackers go right and all ranged and tech guys go left.

  8. #8

    Default

    That's more about tactics than it is about resistances. Of which none are present at all in CM (barring Ultimate enemies and their usual range/tech resistance).

    But to be sure, this is not going to be an accurate survey at all, more due to the participants than anything else. But that's fine, because

    Quote Originally Posted by Selphea View Post
    This survey is for fun

  9. #9

    Default

    I haven't touched pretty much anything from Episode 3 yet, so I can't actually participate in this survey.

    Oh, well!

  10. #10

    Default

    A good geared Fi can pretty much troll everyboss so their answers are gonna be skewed somewhat, still, im very interested in the replys. perhaps you shoud of asked for peoples level/gear level aswell, considering there are no names to tie to replys - you could of seen how different gear levels effect peoples preception of difficulty and so on
    Pso2 - Ship2: Proud manager of team Celestial
    Quote Originally Posted by Azure Falcon View Post
    Loading tunnels have gone from 10-15 seconds down to 2-3 seconds and the normal lobby stuttering mess is buttery smooth currently.
    This must be some kind of glitch, I refuse to believe Sega have finally fixed this game's horrible performance problems.

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