As one of the operators of such a server (Gamecube only) maybe this can help a bit.
This is my server's bandwidth usage for the year thus far:
A note: Interserver's bandwidth tracker isn't all that great a tool. The total under today is this month's total, and the rest is this years. Thought I might point that out. :P xD
Keep in mind this isn't just player usage, this includes everything from updates to Windows and Java, me messing about in remote desktop, website usage, and moving things over through dropbox. Subtract all the other stuff, and the amount of bandwidth used by the players is next to nothing. During our summer event last year, during it's peak at 37 players on at once, I measured it at just a bit under 1 mb. In 2001, this might have been a decent sized load, but technology has came a long way since then.
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